Blanky
Platinum Member
Bought ROTR this week since it's finally out on PS4.
I liked the tomb raider game from a few years back. It was seriously fun from start to end.
So far I'm nearly at the end of area 5 on this game, maybe four hours in (13 areas total) and thinking of just bailing on it. I think I can narrow it down to two things:
1) General fatigue about scavenging resources, building equipment, unlocking areas. Too many games have this and I'm running out of interest. Just feels like too much filler now.
2) Worse: Combat is super, super bad! So bad. There is an automatically-applied cover feature when behind something like a knocked over table, but there isn't one that I can see when in door ways or behind pillars. But anyway, the combat is childishly easy. There are five difficulty settings on the game and I read combat was easy so went with the second hardest difficulty and combat is a joke. headshot, headshot, headshot, die, die, die. And this is with a bow at 50 yards with arrows that fly at the speed of light without any drop at range. Even Far Cry had this right years ago: you had to shoot high as distance increased. Makes shooting the bow an actual skill you need to get used to.
This was a well rated game and is in my genre of interest. Just isn't working for me!
I liked the tomb raider game from a few years back. It was seriously fun from start to end.
So far I'm nearly at the end of area 5 on this game, maybe four hours in (13 areas total) and thinking of just bailing on it. I think I can narrow it down to two things:
1) General fatigue about scavenging resources, building equipment, unlocking areas. Too many games have this and I'm running out of interest. Just feels like too much filler now.
2) Worse: Combat is super, super bad! So bad. There is an automatically-applied cover feature when behind something like a knocked over table, but there isn't one that I can see when in door ways or behind pillars. But anyway, the combat is childishly easy. There are five difficulty settings on the game and I read combat was easy so went with the second hardest difficulty and combat is a joke. headshot, headshot, headshot, die, die, die. And this is with a bow at 50 yards with arrows that fly at the speed of light without any drop at range. Even Far Cry had this right years ago: you had to shoot high as distance increased. Makes shooting the bow an actual skill you need to get used to.
This was a well rated game and is in my genre of interest. Just isn't working for me!