Originally posted by: CVSiN
I added a nyko cooler to my 360 after it came back from being DOA...
and its keeping that thing ice cold.. with it off the case gets hot to the touch when its on it takes all that heat and pulls it out and away from the unit..
it works great..
but I agree MS and Sony should have known from thier years of experience with PCs that these machines would need great cooling... why didnt they just go with a liquid cooling solution to make it silent but super cool..
Originally posted by: Queasy
Originally posted by: CVSiN
I added a nyko cooler to my 360 after it came back from being DOA...
and its keeping that thing ice cold.. with it off the case gets hot to the touch when its on it takes all that heat and pulls it out and away from the unit..
it works great..
but I agree MS and Sony should have known from thier years of experience with PCs that these machines would need great cooling... why didnt they just go with a liquid cooling solution to make it silent but super cool..
Cost? Sony won't even put in cheap HDMI cables in the PS3 carton so why would they add a liquid cooling solution to an already very expensive console?
Originally posted by: CVSiN
but I agree MS and Sony should have known from thier years of experience with PCs that these machines would need great cooling... why didnt they just go with a liquid cooling solution to make it silent but super cool..
David Karraker, senior director of corporate communications with SCEA, responded to Next-Gen's inquiry regarding the TGS overheating accusations in Gibson's aforementioned report.
He called Gibson's comments "unsubstantiated" and that "comments related to the alleged failure of PS3 units at TGS are also not attributed to a source."
Karraker offered up SCEA's official defense of the PS3's TGS performance to Next-Gen:
* Despite the report from Macquarie Securities implying that they had heard of reports of PS3's needing to be rebooted at TGS, SCEI are not aware of any instances of this occurring at TGS, nor have we received any reports from third parties to such effect.
* On the Press Day on Friday, and throughout the weekend the PlayStation stand was inundated by specialist gaming media, the majority of whom would have noticed if there had been a general problem with console overheating.
* The environmental conditions at TGS conspire to test any electrical item. In the case of PS3, the combination of pre-production software, running on pre-production debug units, enclosed in demonstration units without ventilation, and surrounded by so many eager fans that on Saturday and Sunday it was almost impossible to move, are bound to prove a challenge.
* If indeed, there was the occasional unit that needed rebooting, it was due solely to the adverse environmental conditions within the Hall and not to any more general problem with PS3.
* PS3 does not suffer from an overheating problem.
I learned a LOT of stuff at the Activision event about the PS3 today, most notably that a debug is completely cool to the touch even after a few hours of constantly running. I really don't think there's an overheating issue, and it was right of Sony to call bullshit, though I think it's lame that they had to in the first place. Christ that thing is quiet -- not just the dev kits but the system itself; you really can't tell it's on.
Originally posted by: BDawg
From Somethingawful Forums:
Link
David Karraker, senior director of corporate communications with SCEA, responded to Next-Gen's inquiry regarding the TGS overheating accusations in Gibson's aforementioned report.
He called Gibson's comments "unsubstantiated" and that "comments related to the alleged failure of PS3 units at TGS are also not attributed to a source."
Karraker offered up SCEA's official defense of the PS3's TGS performance to Next-Gen:
* Despite the report from Macquarie Securities implying that they had heard of reports of PS3's needing to be rebooted at TGS, SCEI are not aware of any instances of this occurring at TGS, nor have we received any reports from third parties to such effect.
* On the Press Day on Friday, and throughout the weekend the PlayStation stand was inundated by specialist gaming media, the majority of whom would have noticed if there had been a general problem with console overheating.
* The environmental conditions at TGS conspire to test any electrical item. In the case of PS3, the combination of pre-production software, running on pre-production debug units, enclosed in demonstration units without ventilation, and surrounded by so many eager fans that on Saturday and Sunday it was almost impossible to move, are bound to prove a challenge.
* If indeed, there was the occasional unit that needed rebooting, it was due solely to the adverse environmental conditions within the Hall and not to any more general problem with PS3.
* PS3 does not suffer from an overheating problem.
I learned a LOT of stuff at the Activision event about the PS3 today, most notably that a debug is completely cool to the touch even after a few hours of constantly running. I really don't think there's an overheating issue, and it was right of Sony to call bullshit, though I think it's lame that they had to in the first place. Christ that thing is quiet -- not just the dev kits but the system itself; you really can't tell it's on.
Originally posted by: Kaido
Originally posted by: dmw16
great...an intercooler for my console! can I get a cold air intake and fart can exhaust too? I think that these things need to work well from the factory.
No, but you can add some bling to it 😀
Originally posted by: Queasy
Originally posted by: BDawg
From Somethingawful Forums:
Link
David Karraker, senior director of corporate communications with SCEA, responded to Next-Gen's inquiry regarding the TGS overheating accusations in Gibson's aforementioned report.
He called Gibson's comments "unsubstantiated" and that "comments related to the alleged failure of PS3 units at TGS are also not attributed to a source."
Karraker offered up SCEA's official defense of the PS3's TGS performance to Next-Gen:
* Despite the report from Macquarie Securities implying that they had heard of reports of PS3's needing to be rebooted at TGS, SCEI are not aware of any instances of this occurring at TGS, nor have we received any reports from third parties to such effect.
* On the Press Day on Friday, and throughout the weekend the PlayStation stand was inundated by specialist gaming media, the majority of whom would have noticed if there had been a general problem with console overheating.
* The environmental conditions at TGS conspire to test any electrical item. In the case of PS3, the combination of pre-production software, running on pre-production debug units, enclosed in demonstration units without ventilation, and surrounded by so many eager fans that on Saturday and Sunday it was almost impossible to move, are bound to prove a challenge.
* If indeed, there was the occasional unit that needed rebooting, it was due solely to the adverse environmental conditions within the Hall and not to any more general problem with PS3.
* PS3 does not suffer from an overheating problem.
I learned a LOT of stuff at the Activision event about the PS3 today, most notably that a debug is completely cool to the touch even after a few hours of constantly running. I really don't think there's an overheating issue, and it was right of Sony to call bullshit, though I think it's lame that they had to in the first place. Christ that thing is quiet -- not just the dev kits but the system itself; you really can't tell it's on.
I guess we'll see after Nov 17th.