1) Can anyone recommend a PS2 flight sim, that's less simulation and more arcade? I'm having a blast with GTA:SA helicopter and airplane flight/combat, and was wondering if there were other titles that offered a similar experience. However, I don't want a simulation - I don't want to have to monitor oil pressure in the left engine while changing the radar band frequencies and raising the right aft flaps 5 degrees. I'd rather X is go, square is air brake, and the other buttons left for weapons =). Any options? Thanks.
2) Cousin asked me to help him and friends program a side-scroller game. He has nearly no programming experience, but has made games (RPG maker 2K, etc). I, on the other hand, have some programming experience, but never really felt much of a pull towards programming games (playing, yes. Coding, no. I'll leave it to the pros).
Q: Should I recommend OpenGL or DirectX? Or something else? I just finished a Computer Graphics course, and we fooled around with OpenGL, so I suggested that. However, if windows is his target platform, I suspect the DirectX API might be cleaner, especially for sound and input. I'm concerned because I made a commitment to help, and don't want this little project to turn into a mess. =)
Thanks in advance,
Josh
2) Cousin asked me to help him and friends program a side-scroller game. He has nearly no programming experience, but has made games (RPG maker 2K, etc). I, on the other hand, have some programming experience, but never really felt much of a pull towards programming games (playing, yes. Coding, no. I'll leave it to the pros).
Q: Should I recommend OpenGL or DirectX? Or something else? I just finished a Computer Graphics course, and we fooled around with OpenGL, so I suggested that. However, if windows is his target platform, I suspect the DirectX API might be cleaner, especially for sound and input. I'm concerned because I made a commitment to help, and don't want this little project to turn into a mess. =)
Thanks in advance,
Josh