Originally posted by: BenSkywalker
ohnnyj
I agree that it is always nice to see how high of settings the latest technology can run at. Seeing the high res is fine with me just to see how it runs, but even SLI system will choke in intense scenes. I was talking about the fact that they need to include low resolution tests for all those who are not fortunate enough to have the latest tech and/or do not care to.
Not for SLI benches they don't. Running 1600x1200 no AA/AF you are CPU limited almost entirely. You can't even see how much power the boards really have as they aren't close to graphics limited in pretty much all benches shown at the sites that have tested them(they may have portions that are limited as they show some scaling, but nothing like the real high benches show).
So this is what this is all about, you don't want these resolutions to be in SLI benchmarks, I agree there. Anything lower than 1600x1200 on an SLI system won't show very noticable performance gains. So yes, perhaps this is a low resolution for SLI but not for the majority of gamers out there, heck most people's monitors might not be able to go any higher (especially those with LCDs - exception goes to the few with 23"+ ones). It is a waist of time (for the reviewer and reader) until games come out that push SLI systems even at 1600x1200 (although there are some that do right now namely flight sims and such) and then it will be considered high res again, but low res to the next generation of cards which should be out by that time. So once again, the definition of what is a low and/or high resolution is relative; a matter of perspective.