- Mar 16, 2012
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Hey there!
I'm studying electronic engineering and I think I know enough about assembler language and CPU architectures to start fiddling with my old stuff a bit (which is not much, but I want to get practical).
There's a perfectly working Game Boy laying around here, which I would like to work with. I have a document with the instructions, datapath, memory maps and so forth but to be honest I'm a little lost on how to start.
I'm at a curious situation of "okay, I know how this thing works, now what?". What kinds of software/hardware would you use? How does one load his own programs into such an archaic machine? Are there custom flash cartridges or do I need to rewire the thing to somehow access the RAM directly?
Thank you!
I'm studying electronic engineering and I think I know enough about assembler language and CPU architectures to start fiddling with my old stuff a bit (which is not much, but I want to get practical).
There's a perfectly working Game Boy laying around here, which I would like to work with. I have a document with the instructions, datapath, memory maps and so forth but to be honest I'm a little lost on how to start.
I'm at a curious situation of "okay, I know how this thing works, now what?". What kinds of software/hardware would you use? How does one load his own programs into such an archaic machine? Are there custom flash cartridges or do I need to rewire the thing to somehow access the RAM directly?
Thank you!
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