Problem with GLQuake.

FalseChristian

Diamond Member
Jan 7, 2002
3,322
0
71
When I had my old E8400 oc'ed to 3.825GHz I used to get 5,000 fps in GLQuake. But now that I've got an i5 2500K oc'ed to 4.5GHz I'm still only getting 5,000 fps. Should I upgrade to 2 GTX 660's when Kepler comes out or am I stuck at 5,000?
 
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Jodell88

Diamond Member
Jan 29, 2007
8,762
30
91
207_not_sure_if_serious.jpg
 

Cerb

Elite Member
Aug 26, 2000
17,484
33
86
Any reason you're not using Fitzquake?

Games that use 3D hardware are severely limited by the video card bus, both the hardware latencies involved (PCI-e is slow), and the associated software API overhead. There comes a point where that back-and-forth can not get faster [until the CPU and GPU are the same unit], leaving you with an FPS cap. Play other old games, and you'll find the same thing, just usually with a smaller number.
 

BlueWeasel

Lifer
Jun 2, 2000
15,944
475
126
There are much better Quake clients: Fitz, ProQuake, Qrack, DarkPlaces, nQuake....take your pick.