Originally posted by: eLiu
Originally posted by: Woodchuck2000
DrPizza - that's what I'm looking for. I wasn't sure of the technical name for the phenomenon. I've heard some people suggest that even in one dimension, the expected value is not 0.
The argument is as follows. After any number of moves, you could define the position of the particle as a new 'zero point' and argue that the particle ought to tend to that point after n moves. Given the equal possibility of a left/right move, at <any> time, the particle's probability function will suggest that its current position is probabalistically the most likely point for it to be at in n moves time. Because of this, the original zero point very quickly becomes quite unlikely!
Thoughts?
Yes, that's fine. But at N time, you expect it to be at 0, so you would just be redefining 0 as it's 0 position. And the particle's 'probability function' will suggest that its most likely position is 0.
Think about it...if my choices are left and right (heads or tails), then the probability of me taking 100 steps left is *very* low. It's much more likely that I will take 50 steps left and 50 steps right (regardless of order) and end up back at the origin. Blah blah blah at odd # of steps--think in terms of asymptotics (sp)...the "expectation" characterizes the behavior we expect to see as time->inf. That is, locally after 5 throws, maybe you did get 5 heads in a row...but who cares? After 100000000 throws, you should have very near a 1:1 heads:tails ratio.
Edit: Now that I think of it, this is a cute litte
program that illustrates the random walk a of molecule in 2D and also provides you with a (guassian-looking) histogram. Kind of expands your thinking a little bit.