Prey

m21s

Senior member
Dec 6, 2004
775
0
71
Anyone picking this up?

Played the demo and I liked it.

Release date of 7/10. havent had time to get it yet.

Anyone out there looking forward to this one?
 

Powermoloch

Lifer
Jul 5, 2005
10,084
4
76
I really enjoyed the demo. I'll be planning to get one pretty soon. Although I have huge back-log of games that I need to finish :p
 

Slick5150

Diamond Member
Nov 10, 2001
8,760
3
81
Gamespot's final review: 7.5 / 10 - Left some potential undeveloped apparently. Still, I definitely enjoyed the demo enough to buy the full game.
 

Noema

Platinum Member
Feb 15, 2005
2,974
0
0
I enjoyed the demo but according to gamespot the game runs out of steam pretty soon.

 

pontifex

Lifer
Dec 5, 2000
43,804
46
91
no, no one played it. we just made a thread that have 10 pages worth of comments about the demo for the heck of it...
 

m21s

Senior member
Dec 6, 2004
775
0
71
I'm not talking about the DEMO.
If you wanna go talk about the demo then go to that thread.

Go be a jerk somewhere else.

The full game is released and thats what I''m talking about.
 

gorcorps

aka Brandon
Jul 18, 2004
30,741
456
126
Originally posted by: Noema
I enjoyed the demo but according to gamespot the game runs out of steam pretty soon.

I was afraid that would happen.

Ah well anybody know if theres at least an dev kit or something so we may see some sweet mods?
 

KeithP

Diamond Member
Jun 15, 2000
5,664
202
106
Hopefully there will be some more reviews out but the GameSpot review pretty much confirms my biggest worry with the game, its length. They say it is 8-12 hours which seems to becoming the FPS standard (unfortunately). If you have played the demo you have already played through approximately 1 hour of it as well. Hopefullly there will be some sales that drop the price to around $30, then I might bite.

-KeithP
 

imported_Imp

Diamond Member
Dec 20, 2005
9,148
0
0
The biggest problem for me with the demo was the boring guns, small enclosed spaces and retarded bad guys. They just stand there after gating in, and they justa ren't interesting. In FEAR, enemies are pretty run of the mill grunts, but the gun fights are actually cool and fun (combo of effects and some AI with cool (not new, just cool) guns).
 

torpid

Lifer
Sep 14, 2003
11,631
11
76
I am hesitant to buy it because of the length of the game. That is just way too short unless the multiplayer greatly extends the game, which apparently it doesn't. On the other hand, I did buy fear which was not only short, but 8 of the 10 hours were repetitive drek. Considering HL2E1 is $8 for 5ish hours of gameplay, I have a hard time convincing myself to pay $50 for 10 hours of gameplay.
 

imported_Imp

Diamond Member
Dec 20, 2005
9,148
0
0
I got about 5 hours out of Episode 1. Considering a $60 thing is only about 15-ish hours, it technically balances out, but the fact that you can finish it in 1 session really kills it.
 

Avalon

Diamond Member
Jul 16, 2001
7,571
178
106
I was excited until I heard it was 8-12 hours long. That is ridiculous for a full single player game.
 

SketchMaster

Diamond Member
Feb 23, 2005
3,100
149
116
Just finished the game, this is my take on it.

If you have the money to blow, buy it. If you don't but are thinking of buying it, Wait.

The story line was pretty good. It's starts out great but gets so-so at the end. Voice acting is not bad, a bit corny at times but not enough to bug you. GFX are good, though now and then I could see a bit of Doom 3 creeping in but I don't think that can be helped seeing as it's the D3 engine. Also I think they couuld have done a better job on models. But thats just me being picky.

The gameplay is really what makes it staind out, through the whole game you never really know wich way is up! A.I is ok, not dumb but not too smart though I'm sure on a harder setting that could change. Wepons are pretty well rounded, but I never found a "Omega Gun". My fave is the leech gun, different ammo helps to keep game play fresh. And the Buzz of your enemies Hunter Rifle in sniper mode will put you on edge. Some of the puzzles are amazing, the whole game is littered with small ones to once again keep things fresh and some are real head scratchers.

The ONLY real bother about this game is it can be beat in less than 9 hours. BUT the mutiplayer from what I've seen could save this game, some of the levels are so crazy I get dizzy just thinking about them.


This is a great game but only if you don't mind spending $50+ on a 8-10 hour game.
 

torpid

Lifer
Sep 14, 2003
11,631
11
76
Originally posted by: Imp
I got about 5 hours out of Episode 1. Considering a $60 thing is only about 15-ish hours, it technically balances out, but the fact that you can finish it in 1 session really kills it.

That's assuming you pay $20 for HL2E1 and not $8 which is what it was on sale for at a few places.
 

shortylickens

No Lifer
Jul 15, 2003
80,287
17,081
136
Felt like bumping.
Walmart has the DVD edition for 60 bucks.
I think I should try the demo before I invest that kind of money.
 

BD2003

Lifer
Oct 9, 1999
16,815
1
81
Originally posted by: SketchMaster
Just finished the game, this is my take on it.

If you have the money to blow, buy it. If you don't but are thinking of buying it, Wait.

The story line was pretty good. It's starts out great but gets so-so at the end. Voice acting is not bad, a bit corny at times but not enough to bug you. GFX are good, though now and then I could see a bit of Doom 3 creeping in but I don't think that can be helped seeing as it's the D3 engine. Also I think they couuld have done a better job on models. But thats just me being picky.

The gameplay is really what makes it staind out, through the whole game you never really know wich way is up! A.I is ok, not dumb but not too smart though I'm sure on a harder setting that could change. Wepons are pretty well rounded, but I never found a "Omega Gun". My fave is the leech gun, different ammo helps to keep game play fresh. And the Buzz of your enemies Hunter Rifle in sniper mode will put you on edge. Some of the puzzles are amazing, the whole game is littered with small ones to once again keep things fresh and some are real head scratchers.

The ONLY real bother about this game is it can be beat in less than 9 hours. BUT the mutiplayer from what I've seen could save this game, some of the levels are so crazy I get dizzy just thinking about them.


This is a great game but only if you don't mind spending $50+ on a 8-10 hour game.


It took me about 8 hours to beat it. Most of those hours were spent wishing the game was half as long.

Prey reminded me of a comedian who keeps telling the same joke over and over. It was funny the first time, the second time you got a chuckle, and by the 15th time, you just wish he would stfu already.

It definitely had it's moments. If it kept just those moments, and did away with all the filler, it would be a good game.

The anti-grav is a neat gimmick. So are the portals. But therein lies the only originality in the game. Most everything else is ripped directly from other games/movies, and usually not even the good parts.

Never ending monotonous environments? Getting most of the story from messages or having your screen go fuzzy and hearing voices in your head? Fighting the same enemies over and over, and having them pop out of nowhere at random times, just to piss you off? A gameplay idea that seems cool at the start, only to realize it trivializes the entire game? 10 hours of gameplay for 5 memorable minutes? Biomechanical environments/enemies? Aliens attacking earth, and they take your girlfriend? A condescending british woman as a voice in your head of the antagonist? Ghostly little girls running around?

It's like the worst parts of Doom 3, Quake IV and FEAR, with a little System Shock 2 to season it.

There were enough cool moments in the game, that it would have been fantastic if it was a third as long, and cost a third as much. Too much of the game is spent justifying it's price. For instance, there are exactly two puzzles in the game. Go into spirit mode, pass through forcefield or walk over invisible bridge, click button to turn off forcefield/extend real birdge, and then walk through. Or shoot gravity buttons until you end up the right way to fall through a portal. The first two times, its interesting. The next 20 times, it just serves to slow you down.

Most of the game will be spent killing the same 5 enemies over and over. As you get towards the end, you'll fight a new enemy, who might seem like a boss, only to find out that you'll have to fight him another ten times, just to pad the length of the game. Theres nothing original about the weapons or enemies - you've all seen them before, just with different skins and voices.

Not that any of it matters, because you are invincible. If you die, you kill octopuses, and come back ten seconds later with near full health, exactly as you left it. Sure, quick saving is cheap, but at least you can't just plow through the game on quick saves - enemies can stop you, instead of just slowing you down.

I beat the second to last boss to death with a wrench. I'd have beaten the very last boss to death with a wrench, but she was flying, and I couldnt throw it at her, no matter how much I wanted to. When you KNOW you can't be stopped, the game just becomes a movie that you just go through the motions with.

6/10 if you've ever played an fps before, 7/10 if you havent. Worth a rental or borrow, provided you can get someone to play the game for you most of the time, and let you know when something cool happens.

Great graphics though. :p
 

AzNpXdD913

Member
Feb 19, 2006
61
0
0
I'm playing through it right now and I just beat the first boss, I think its a decent game. Like the above poster said, the anti-grav and portals were really interesting the first few times, but they use it way too much. The main negative thing about this game so far is that...well...I've been pretty much fighting the same 3 enemies (literally 3, excluding boss), and it doesn't look like its going to change anytime soon. The weapons are pretty unique when you first get it, but yeah the initial interests wear off, but I guess its hard to be original with FPS weapons nowadays. So far the level design is pretty good, and I saw a few sights where I just went "wow!".

Right now I would rate the game a solid 7/10, hopefully it starts to pick up near the end.