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--------Post Your 3D Mark 2001 Results Here------

BenSkywalker

Diamond Member
It will be up for DL today🙂

I know we got a lot of 3DMark2K junkies in here, interesting to see the scores with 2K1 now that the default bench is 32bit(sorry V3 owners).

Edit I just had to say one thing for Robo. Yes, these is supposed to be a playable portion of this test(for the "Pro" version anyway)🙂
 
I GET TO FLY THE HELICOPTER????


WHOOOOOOOPPPPEEEEEEEEE!!!!!!!!!!!!!!!

😀😀😀😀😀😀😀😀😀😀😀😀😀😀😀😀😀😀😀😀😀😀😀😀😀😀😀😀😀
 
Home PC: 2550 (default score)

550E@856
BX155
256MB RAM
GeForce DDR 150/350
Win2000 SP1, DX8
Det 6.50

Office PC: 544 (default score)

P3-550
VIA Apollo Pro 133A
128MB
Vanta 16MB 110/110
Win98SE, DX8
Det 6.31

My home pc should do better with 10.80......
I think my GFDDR should have room to get more, all depends on how great the upcoming Detonators are.
 
Tbird 1Ghz @1287mhz 1.75 11X117/mem @156mhz
A7V133
256megs Infineon 2-2-2
Radeon 64 VIVO (205/205)
WinME


default 3741
 
Hehehe, FOP32 rules. Previously my 550E would only do 836 and not very stable. Now the core is only 40C at full load, 1.65V.
 
I just ran it at the default benchmark settings and my score is...

2429 3D Marks

My rig: Duron 800 oc'd to 960 (120FSB x 8), 256meg crucial PC133 CAS2, Prophet II MX oc'd to 210/215, Maxtor 15GB HD, Viewsonic A75f monitor..and that's about it!

This new 3D Mark seems to rely on T&L performance a lot..any other thoughts on that??
 
Oli,

my radeon all in wonder locks up too when using the 3D 2001 benchmark in win2k, the radeon drivers for win2k just arn't that great at all especially when using D3D. im gonna install winME tomorrow and post what my radeon all in wonder got, hope its good. also i noticed the huge score drop from winME to win2K with my other system that has a Geforce 2 GTS, p3-600... it went from at 1996 in winME to a 815 on win2K.

 


PROJECT
Name My Benchmark
Description
Registration Name
Registration Key
3DMark Version 200

DISPLAY
Platform Radeon DDR
CPU Optimization D3D Hardware T&L
Width 1024
Height 768
Depth 32 bit
Z-Buffering 24 bit
Texture Format Compressed
Buffering Double
Refresh Rate Default
FSAA Mode None

OPTIONS
Show Title Screens Yes
Continuous Benchmark No
Benchmark Run Count 1
Demo Sounds Enabled Yes
Continuous Demo No
Game Sound Effects Enabled Yes
Game Music Enabled Yes
Game Detail Level Low

RESULTS
3DMark Score 3199
Game 1 - Car Chase - Low Detail 51.9 fps
Game 1 - Car Chase - High Detail 20.2 fps
Game 2 - Dragothic - Low Detail 53.3 fps
Game 2 - Dragothic - High Detail 28.6 fps
Game 3 - Lobby - Low Detail 59.5 fps
Game 3 - Lobby - High Detail 28.8 fps
Game 4 - Nature Not supported by hardware
Fill Rate (Single-Texturing) 292.9 MTexels/s
Fill Rate (Multi-Texturing) 831.6 MTexels/s
High Polygon Count (1 Light) 5.1 MTriangles/s
High Polygon Count (8 Lights) 2.2 MTriangles/s
Environment Bump Mapping 77.1 fps
DOT3 Bump Mapping 47.0 fps
Vertex Shader 33.5 fps
Pixel Shader Not supported by hardware
Point Sprites
 
3179

Tbird 900
A7v
256MB PC133 cas3
Geforce2 GTS 32MB 200/400
DX8 / Dets v10.80

I also have a Celeron 850 / Soyo BX / Radeon LE combo. It scored like 2700 but half of the scenes weren't rendered correctly with the 7089 drivers.
 
WOW 1280x960 32 bit I got 1700

not too bad for a GIG duron and a leadtek 256 DDR.. now for sowm overclocking 🙂


BRB
 
2876 under 2K with my Prophet II MX o/c 220/220 and 7.52 drivers

2260 under 98 same settings. Does this look weird to anyone?
 
3DMark2001 = 2300 (3DMark2000 = 4827) at default 1024X768

950 Mhz Athlon K7
No-name Brand GeForce2 MX (177/177)
WIN-98SE😱
 
something is awfully wrong with my setup.. What are you guys getting for win2000 and detonator 7.58's? I'm getting 900.. That's with an ATHLON 1 GHZ, 512 MB of RAM, A7V133, ELSA Gladiac Geforce 2 GTS, 3dmark 2001 default..
 
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