I don't know how I feel about this, but it seems like so many games now are being released in a completely unfinished form.
Just some thoughts on games I've purchased (and some enjoyed GREATLY):
1. Kerbal space program
2. ARMA 3
3. Minecraft
4. Ace of Spades
Thinking/thought about purchasing/playing:
1. Sir, You are being Hunted
2. War Thunder
3. Prison Architect
4. Sim City 5 (lulz)
5. Starforge Alpha
------------------------------
I have not yet been disappointed by what I purchased....although I feel like there is something substantial missing...
My biggest problem: We will never have a game with GREAT promise be GREAT or even LEGENDARY, these games will only be GOOD.
So what is LEGENDARY? A game that is fun, well rounded, replayable, long lasting, and thoughtfully developed.
iablo
oom
:HalfLife
:Ultima VII
:COD series
:Elder Scrolls/Fallout series
:Balders Gate series
Let's look at minecraft, it is a good game with great/legendary promise. The game is obviously half-heartedly developed.
"Notch" basically gave up on programming it further after the beta release sold gajillions of copies. Notch said the game would not be "released" without several key features. Well, it took forever, but his vision was never realized. Notch wanted a game with RPG elements, adventure, etc., but all we ended up getting was the same game with more "mobs" and procedural generated homes.
- Should Minecraft had been a focused development, imagine the game with; decent AI for mobs and friendlies, varied animations, a better performing world
Minecraft, though fun and extremely successful, is a game for the history books, but imagine how dominating it could have been if some actual effort was put into it?
What about Kerbal Space Program? Here is a game that has obviously had alot of technical detail placed into it and is executed quite well, however there are huge swaths of gameplay missing. At the rate it is being updated, I just don't see a campaign mode being added anytime soon. Multiplayer option would make this game LEGENDARY, but sadly I don't think that will happen
.
IN CONCLUSION:
- I just feel like we are having these potentially great games fall short. Call it a money grab or what you will, but game quality is suffering. Maybe they couldn't do it without the $ because these are small garage developers, but once the $$ comes rolling in I have yet to see a re-investment back into the original project.
Just imagine if Balder's Gate-Shadows of Amn came out saying; "purchase pre-alpha gameplay, with purchase get your own character name in gameplay world and we will let you come up with your own NPC question block and response! - Only dungeons are playable at this time, will add more quests and worlds to explore!"
Would it have been fun? Yeah! but would it have been AS fun as the vanilla game...probably not.
Alpha/beta access is nothing new, but MASS alpha/beta access on a wide scale AND paying for the full copy of the game up front IS new.
Just some thoughts on games I've purchased (and some enjoyed GREATLY):
1. Kerbal space program
2. ARMA 3
3. Minecraft
4. Ace of Spades
Thinking/thought about purchasing/playing:
1. Sir, You are being Hunted
2. War Thunder
3. Prison Architect
4. Sim City 5 (lulz)
5. Starforge Alpha
------------------------------
I have not yet been disappointed by what I purchased....although I feel like there is something substantial missing...
My biggest problem: We will never have a game with GREAT promise be GREAT or even LEGENDARY, these games will only be GOOD.
So what is LEGENDARY? A game that is fun, well rounded, replayable, long lasting, and thoughtfully developed.
:HalfLife
:Ultima VII
:COD series
:Elder Scrolls/Fallout series
:Balders Gate series
Let's look at minecraft, it is a good game with great/legendary promise. The game is obviously half-heartedly developed.
"Notch" basically gave up on programming it further after the beta release sold gajillions of copies. Notch said the game would not be "released" without several key features. Well, it took forever, but his vision was never realized. Notch wanted a game with RPG elements, adventure, etc., but all we ended up getting was the same game with more "mobs" and procedural generated homes.
- Should Minecraft had been a focused development, imagine the game with; decent AI for mobs and friendlies, varied animations, a better performing world
Minecraft, though fun and extremely successful, is a game for the history books, but imagine how dominating it could have been if some actual effort was put into it?
What about Kerbal Space Program? Here is a game that has obviously had alot of technical detail placed into it and is executed quite well, however there are huge swaths of gameplay missing. At the rate it is being updated, I just don't see a campaign mode being added anytime soon. Multiplayer option would make this game LEGENDARY, but sadly I don't think that will happen
IN CONCLUSION:
- I just feel like we are having these potentially great games fall short. Call it a money grab or what you will, but game quality is suffering. Maybe they couldn't do it without the $ because these are small garage developers, but once the $$ comes rolling in I have yet to see a re-investment back into the original project.
Just imagine if Balder's Gate-Shadows of Amn came out saying; "purchase pre-alpha gameplay, with purchase get your own character name in gameplay world and we will let you come up with your own NPC question block and response! - Only dungeons are playable at this time, will add more quests and worlds to explore!"
Would it have been fun? Yeah! but would it have been AS fun as the vanilla game...probably not.
Alpha/beta access is nothing new, but MASS alpha/beta access on a wide scale AND paying for the full copy of the game up front IS new.