Poll: Red Faction is 18 Years Old

Your favorite?

  • 1

    Votes: 4 66.7%
  • 2

    Votes: 1 16.7%
  • Guerrilla

    Votes: 0 0.0%
  • Armageddon

    Votes: 1 16.7%

  • Total voters
    6

BFG10K

Lifer
Aug 14, 2000
22,709
3,000
126
So I just finished replaying the original Red Faction and enjoyed it a lot:
Red-Faction.jpg
  • Geomod destruction literally lets you dig your own tunnels and pathways, far superior to any modern PhysX game.
  • Piloting Submarines and Fighters feels almost like the Descent games.
  • Awesome tier 3 weapons like the Magnetic Raildriver that can see and shoot through walls.
  • You can seamlessly climb chain-link fences and girders in any direction, including sideways. I’ve never seen any game do this.
My main gripe is that when you were outside of a sealed atmosphere, if you had no suit level, you’d suffocate to death. On higher difficulty levels you could potentially save yourself into a no-escape situation. Also the last “puzzle” is poorly designed and relies completely on luck and trial-and-error.

I've also played Red Faction 2 but it was absolute garbage in comparison, consolized trash which destroyed all of the good things from the first game.

I have no intention of playing the others as I don’t generally like third person games.
 
Last edited:
  • Like
Reactions: Artorias

Zenoth

Diamond Member
Jan 29, 2005
5,201
214
106
Loved RF1, completed it originally on PS2. Then eventually rented the 2nd one, sucked hard; it was a two days rental and I stopped playing maybe after 4 or 5 hours in on the first day.

I bought Guerilla on Steam, the original version, but never really played it much; tried it maybe 10 minutes really, never formed an opinion out of it. Just wasn't in the mood at the time I think. Then that version was updated at some point to remove something out of it or... can't recall what it was but it supposedly made the game better, or more stable, but I didn't play it at all when that happened. Then more recently there's been the "Re-Mars-Tered" version that came out (whoever came up with that pun needs to forced to suck on multiple donkey tits), it's installed, but I never bothered to launch it even one time yet. I WILL eventually play this game, even back then the reviews were mostly favorable; there's got to be something nice in that game at some point because it wasn't a commercial failure either, since we did get another game after that.

And to speak of it, I did buy Armageddon but... never got around to play it. Both Guerilla and Armageddon are part of my Steam library that's basically on [very long term] standby, it's only two out of maybe 30+ games I need to play to a good degree each to even have an opinion of that I never bothered either launching once or even install despite the fact that I bought them. I blame the couple of holiday and summer sales I went through over the years on that one.

To come back to RF1, I can recall one thing me and my cousin loved to do (tried it by turn to see which one would have better luck doing it). I believe it was the first map, the underground (mine?) level. At some point we find C4 explosives which can be placed onto NPC workers (or thrown? can't recall if was throwable or we had to go place it). When that happens they start running around in absolute abject horror yelling their lungs out, and keep on doing it pretty much non-stop until you decide to kill them by firearm or by detonating said C4 on the poor guy. Me and my cousin's "challenge" was to dig tunnels in the best straight line possible and the deepest we could by placing C4s on the workers at a specific location and manually detonating them whenever they happened to run into the newly-created tunnel.

I mean someone s'got to make those damn tunnels, no? They are workers after all? They were just doing their job.

Yep, it was a fun game. Also, at the time, the physics effects of breaking glass / windows was pretty much never seen before (not like that anyway). Same with smoke effects I believe. It was actually a pretty advanced game for its time. I often compared it back then to Half-Life which I had been playing for the first time also on the PS2 at the time (with the "Decay" chapter, unique to the PS2 version of Half-Life). I also loved the Total Recall vibe of the game, with a dose of Paul Verhoeven type of movie feel as well.
 
Last edited:

BFG10K

Lifer
Aug 14, 2000
22,709
3,000
126
Obligatory Glass House demo:


This was being done way back in 2001 on a Pentium2-400.
 
  • Like
Reactions: Homerboy

Igo69

Senior member
Apr 26, 2015
724
105
106
Great game. Ironic that they can't or refuse to do destructible environments today. :confused:
 

rivethead

Platinum Member
Jan 16, 2005
2,635
106
106
Armageddon is the only one I've played. And I loved it. It's one of my favorite games. Destroying things just felt so different/satisfying from other games. And while the story wasn't anything special, it was enough of a story to keep me engaged. There was quite a bit of depth to the game as well.....different weapons you could use, different vehicles. And I liked the art style.

It's definitely on my list to go back and replay.