Originally posted by: George Powell
6800GT - a real no brainer of a choice at the moment due to the 16 pipes and in most cases can be clocked to Ultra levels and beyond
heh.. speaking of "no brainer"....
there's a big misconception and too much importance put on the # of pipes; pipes mean nothing when taken out of context from the rest of the architecture. the "12pipe" PRO edging out the "16 pipe" GT in farcry (among other d3d titles) with aa/af, or the "12pipe" vanilla 6800 keeping pace for the most part with the "16pipe" XT in doom3 are recent examples.
interstingly, with recent driver revisions, the GT edges out the PRO in avg fps on several far cry maps, but the PRO edges out the GT in both min/max FPS:
Far Cry 1280x1024
Card......................Min FPS......Max FPS
XT PE.........................54.5.............134
X800 PRO...................40.7..........102.7
6800 Ultra..................44.8..........104
6800 GT.....................38.7...........92.8
granted, it's not a huge difference, but neither is the GT's advantage over the PRO im most cases (D3 being the glaring exception). i'd still like to see more comparisons including the min & max fps when reviewing hardware tho, and i'm not sure why FS only posted the numbers for 1280...
that being said, the PRO's performance in Doom3 compared to the GT is embarassing, but that hs nothing to do with the # of pipes; while the ultra & GT attain 60fps @ 1600x1200 4xaa/8xaf, the XTPE is can't quite reach 40fps, and the PRO can't quite reach 30fps...
the PRO is more than playable @1280, but my GT runs just as well @ 1600... imo Doom3 perf. is an embarassment for ati, 12 pipe or not...