- Aug 10, 2000
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According to statistics released today, more than 14,000 PS3 owners are working on the distributed protein-folding project and those consoles are currently contributing more than double the work of Windows computers.
Originally posted by: IeraseU
Well the nice thing about F@H for the PS3 is that there is an option to have F@H come on like a screen saver during inactivity (10 - 30 minutes, user customizable). If you are uncomfortable leaving your PS3 on all the time, then just do it once in a while.......whatever amount you do contribute will help because just leaving the PS3 folding for a few hours is basically equivalent to a few days on a PC.
So far the average work unit takes around eight to nine hours to complete. Work units on Windows computers generally take several days to finish.
Originally posted by: CupCak3
So far the average work unit takes around eight to nine hours to complete. Work units on Windows computers generally take several days to finish.
I don't think I could agree less this this statement. You can't really compare WU's across platforms like that. Also my C2D will spit out multiple WUs per day per core at time... just depends on what WUs I get...
But this is still great news for the project!
Extelleron: I'm not sure how much you need to worry about your dieing PS3. Alot of my own personal hardware failures have been when turning a machine on or off. Plus from what I've read, Sony has actually done very well in dealing with heat dissipation... ALOT better than the xbox 360 (and truth be told, I could almost be labeled as a 360 fanboy)
Originally posted by: CupCak3
[I don't think I could agree less this this statement. You can't really compare WU's across platforms like that. Also my C2D will spit out multiple WUs per day per core at time... just depends on what WUs I get...
Originally posted by: JWMiddleton
Glad to see the interest here and from a lot of new ppl to the DC forum.
After I posted this info I started to wonder if they are using the GPU to get the results they are achiving. This seems to be more in-line with what the Radeon 19xx cards are doing. Any ideas?
Originally posted by: sparks
Originally posted by: CupCak3
[I don't think I could agree less this this statement. You can't really compare WU's across platforms like that. Also my C2D will spit out multiple WUs per day per core at time... just depends on what WUs I get...
I'm new to this, but I am running this on my Opteron 175 and the WU has 5000 frames, and its processing at 26s per frame, it will take a total of 36 hours to complete this WU.
On my PS3, the WU was 500,000 frames, processing at .06s per frame and taking a total of around 8 hours to complete the WU
I'm not sure if you can compare them directly, but I am impressed by the power of the cell processor.
Originally posted by: jojolimited
I wondering...
The Cells' floating point prowess is single precision only, double or higher it slows down quite a bit. Are the Windows based PCs doing single or double precision floating point operations? Or does it matter?
