DrMrLordX
Lifer
- Apr 27, 2000
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Makes one wonder if a more souped up console would sell enough to be profitable. In fact, given all the segmentation that exists in the PC and mobile device markets, I am a bit surprised there isn't a higher performing console model being offered.
None of the console manufacturers currently want software segmentation for their console lineup. It has sort-of happened before (SegaCD, 32x, though those were add-ons so they don't quite count).
Bottom line is that the console companies want all software released for a particular console generation to potentially run on all consoles from that generation. All PS4-designated software must run on PS4s.
If you had a PS4 and then a PS4 deluxe, you'd create a situation in which developers might release software that would only run on the deluxe, and then where would you be? With a large installed base of PS4 "non-deluxe" users being unable to run (and therefore unwilling to buy) the enhanced software. Correct me if I'm wrong, but I'm under the impression that the PS4 and Xbox One are being sold as loss-leaders, and that MS and Sony both rely on software sales for profit. So long as the major consoles are sold as loss-leaders, we should not expect much hardware segmentation beyond incremental upgrades (bigger harddrives or what have you).
It is theoretically possible that they could do console updates with higher clockspeeds, faster memory, and suchlike a few years into the generation in a bid to refresh their product lineup and reinvigorate interest in the brand. Whether or not the buying public would respond to such an effort is something I can not estimate with any degree of accuracy.
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