Some people claim that FO1 was the best of the bunch but I think that FO2 really improved the mechanics. Party members are much more useful and less annoying in FO2.
Maybe it's just me but a high speech skill didn't seem nearly as useful in FO1 as it was in FO3 and New Vegas. For my FO2 character I tried using melee as a tag skill but it ended up not being that useful past the very beginning of the game.
Once I got the Supersledge in the Hub, melee became my primary form of attack. Mostly because I could attack 3 times with the sledge and only once with a rifle or twice with the. 22 pistol. But early melee weapons were useless to me.
and AP are as annoying as hell
This patch fixes the armor piercing ammo problem in Fallout
I'm thinking about giving Fallout 1 a go, for the first time (have only played Fallout 3, and a little bit of NV). What are some (practically) mandatory patches (unofficial, etc.), or mods/addons ?
Is AP referring to armor piercing (bullets?)? I saw that there's a patch available online to address this.
Here is the patch I'm talking about - http://www.nma-fallout.com/forum/dload.php?action=file&file_id=51
What is the issue with armor piercing ammo?
Go sign up for FalloutNexus and NewVegasNexus (same login) you can get all kinds of mods but the MOST important things are the Official Mod Manager (works for both games) and the Script Extenders for each game. Most mods require the Script Extender.
Um, I'm pretty sure he was asking about Fallout 1, not the Bethesda games.
Pretty sure he means action points, FO1 and 2 are fully turn based with action points determining what you can do each turn.
I'm thinking about giving Fallout 1 a go, for the first time (have only played Fallout 3, and a little bit of NV). What are some (practically) mandatory patches (unofficial, etc.), or mods/addons ?
Is AP referring to armor piercing (bullets?)? I saw that there's a patch available online to address this.
Here is the patch I'm talking about - http://www.nma-fallout.com/forum/dload.php?action=file&file_id=51
What is the issue with armor piercing ammo?
In all games melee can actually be the best once you acquire the right stats and feats.
With the Turbo Plasma Rifle I will crit 100% of the time, with 95% chance to hit the eyes at pretty much any distance, with +20% to the crit roll table. Deathclaws are a one shot kill ~85% of the time. And I have 3 attacks/rd.