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Pixel Shader 3.0?

desertfox04

Member
Jun 3, 2004
63
0
0
I just finished reading Anandtech's article about the new patch for Far cry. The patch just uses PS3.0 as an optimized 2.0. Surely it must be more than an optimized 2.0 because the new 6800's require more power just to support it. Also, I wonder why ATI decided to skip 3.0 entirely with the x800. I'm confused.
 

Matthias99

Diamond Member
Oct 7, 2003
8,808
0
0
Please read the dozens of other threads that have been written about PS3.0/VS3.0/SM3.0 before starting a new one... all of these questions, and many more, have been answered. Repeatedly.
 

jim1976

Platinum Member
Aug 7, 2003
2,704
6
81
I would suggest you to do what Matthias99 advice you.
It will make it even easier on you since you'll have more opinions to read