Except for the fact that the amount of internet sales has increased by 10x.
Volume may have increased for overall commerce, but the option has been there all along and I would wager that PC gamers have been well ahead of the curve in buying online by a considerable margin.
That may have been the case but that half was entirely Casino games, 10001 games CD-Rom, My Little Pony, and assorted educational games. Utter rubbish at least in my experience. Sorry I didnt have a 1.1 MP floppy based digital camera to take a picture of it back then for proof.
Small indie games are almost all utter rubbish still, what has changed? Once in a while you get a gem, same as it was back then.
I don?t even know where to lookup mod statistics so unless you can come up with something we may both have to concede that point. In my experience I know there are a lot of mods for Oblivion and FO3, and addon maps for Portal that added significantly to the amount game play.
There are still quite a few mods available now, but they are utterly dwarfed by how the industry was 10-15 years ago. Ask anyone who was of reasonable age back then. To sort of date myself, my oldest kid is currently in driver's ed
As for YouTube\podcasts not being interactive or even comparable to a commercial product why the heck does that matter everyone has X amount of available time in which to consume entertainment.
YouTube useage peaks during the day time, it is largely something people consume while at work, this is much the same as freeware games that are popular. There are many other factors that place it in a distinct category(time to partake in a reasonable session, funds invested). While you can state that people have x time to consume entertainment, that completely eliminates that without y amount of time certain entertainment is completely unreasonable(ie- you have twenty minutes you aren't going to watch a historical epic).
My girlfriend is just as content to sit down and play <insert name of popcap type game> for 2 hours over spending $50 on the sims\spore\etc. People have more and more ways to waste time which in increasing competition for those precious minutes\hours and $$$.
You are absolutely right. The point is that gaming as a whole has seen torrid growth over the last decade while PC gaming has collapsed. This is not an issue of the money leaving the market, it is there more then ever. The problem is that it is all leaving the platform(well, not all yet, but most of it).
Yet pirates are the down fall of the entire industry.
Of the PC gaming idustry? Yes, they are. The reality is that even if there wasn't a single pirate in the entire world the perception of them is enough to do the damage. The fact that publishers can see hundreds of thousands of torrents going for their game that sold 50K units without a doubt is going to have a very serious impact on their choices of where to spend their millions of dollars.
Did they hurt EA by pirating the game?
Absolutely not.
Did they hurt PC gaming? Without a doubt. You can try and say they didn't all you'd like, you can seriously convince yourself of that too. The reality is that PC gaming is in torrid decline because of pirates, meanwhile the other gaming platforms are exploding in popularity and units sold. Publishers are already deciding with increasing frequency that the PC isn't worth the trouble, and all too often they are proven correct.
Dont get me wrong. Pirates that take download a game\enjoy it\ask for support\etc and never support the gems are loosers. That said I believe that the impact of these pirates are a drop in the bucket when compaired to the other issues developers face.
You aren't understanding. It is a very, very simple issue for developers. Take the time and effort to support PC pirates and lose money, or swim naked in the pools of cash the other platforms are providing. People may not like hearing it, but it is the reality of the current situation.
All of these issues we are talking about, including all the obnoxious Draconian DRM all exist entirely because of pirates. It is 100% their fault, they are entirely to blame. If not for them, the PC gaming market would be in significantly better shape.