Originally posted by: keysplayr2003
The Ageia PPU is the fastest PPU out there.![]()
Originally posted by: SunnyD
Originally posted by: keysplayr2003
The Ageia PPU is the fastest PPU out there.![]()
The Aegia PPU is the ONLY PPU out there.
Originally posted by: boatillo
One question here - how does the dedicated Physx card behave when not in use? Does it turn completely off, saving power, until 3D drivers wake it up? Or is it running, fan and all, constantly?
I have yet to put in an old 8800GT because the games I play now do not use this, but if it will not generate extra heat/power then I will do so asap.
Originally posted by: keysplayr2003
Originally posted by: SunnyD
Originally posted by: keysplayr2003
The Ageia PPU is the fastest PPU out there.![]()
The Aegia PPU is the ONLY PPU out there.
I know Sunny.
Originally posted by: nobodyknows
Originally posted by: keysplayr2003
Originally posted by: SunnyD
Originally posted by: keysplayr2003
The Ageia PPU is the fastest PPU out there.![]()
The Aegia PPU is the ONLY PPU out there.
I know Sunny.
So does it matter if the PPU card is pci-e or PCI?
BFG PhsyX PCI
Asus PhsyX PCI-E x 1
Originally posted by: nobodyknows
Originally posted by: nobodyknows
Originally posted by: keysplayr2003
Originally posted by: SunnyD
Originally posted by: keysplayr2003
The Ageia PPU is the fastest PPU out there.![]()
The Aegia PPU is the ONLY PPU out there.
I know Sunny.
So does it matter if the PPU card is pci-e or PCI?
BFG PhsyX PCI
Asus PhsyX PCI-E x 1
Can anybody answer this?
Will a pci physx card work on a system that uses pci-e video card? I have a chance to buy one and thought I'd play around with physx on my HD4870 card.
Originally posted by: SunnyD
Hey keys... can you tell me how well PhysX "acceleration" works on a video card in a PCIe 1x slot for a dedicated PhysX GPU? Is there any performance advantage in terms of having a faster slot with PhysX?
Originally posted by: keysplayr2003
Originally posted by: SunnyD
Hey keys... can you tell me how well PhysX "acceleration" works on a video card in a PCIe 1x slot for a dedicated PhysX GPU? Is there any performance advantage in terms of having a faster slot with PhysX?
Hey Sunny..
Do you mean the small (1 inch) PCI-e x1 slots available on mobos? Or a PCI-e x16 size slot?
If its the former, than you will be restricted to an Agiea PPU for PhysX acceleration. AFAIK, there are no GeForce GPU's that utilize the "shorty" PCI-e x1 slots.
If not, what motherboard has a full size PCI-e slot at only 1x speed? Older mobo?
what is your mobo model and make? Need a little more info.
Originally posted by: keysplayr2003
Well, an Ageia PPU seems to have enough juice with a PCI-e x1 slot. So I'd have to say no. But then again, a GPU is not a PPU, so my answer is just a guess. Most multi PCI-e motherboards these days comes with slots in at least a 1x16x 1x4x at a minimum. And if all the secondary card is doing is running PhysX calculations, then I'd say it'd be a cinch. Because 4x slots have been know to show a little performance degradation when using CF or SLI with higher end cards. 8X is the sweet spot for full blown chaos.
Keep in mind, that I have not done any extensive research on this aspect of dedicated PhysX cards. If you wish to try it out and let us know, that would be very cool. As I do not have the time right now to do any testing at all. Barely enough time to post. Very busy at work.
Originally posted by: keysplayr2003
Um, Ok. So you were just wondering about a bandwidth limitation just for knowledge and not an implementation? No prob. Since I don't know of any motherboard that has a full size PCI-e x1 slot, I don't think anyone has anything to worry about when it comes to bandwidth limitations for a dedicated PhysX GPU in slot 2.
http://www.engadget.com/2009/0...r-sonys-playstation-3/NVIDIA licenses PhysX technology for Sony's PlayStation 3
by Darren Murph, posted Mar 17th 2009 at 3:22PM
After being on the tip of gamers' tongues last summer, NVIDIA's PhysX technology has cooled a bit in terms of sheer popularity. That said, we've no doubt that the buzz will be back in force after this one clears the airwaves. NVIDIA has just announced that it has nailed down a tools and middleware license agreement for Sony's PlayStation 3, effectively bringing the aforesaid physics tech to what's arguably the most potent game console on the market today. As a result of the deal, a PhysX software development kit (SDK) is now available to registered PS3 developers as a free download for use on the SCEI Developer Network. What exactly this means for future PS3 games remains to be seen, but one's things for sure: it's only up from here.
http://www.neoseeker.com/news/...s-physx-coming-to-wii/NVIDIA's PhysX coming to Wii
Sean Ridgeley - Thursday, March 19th, 2009 | 10:54AM (PT)
Scalable physics, here Wii come
Following up on Tuesday's news of PS3 developers being licensed NVIDIA's PhysX technology, it's announced today game creators familiar with the Wii will (officially) receive the same benefits if they wish, bringing us one step closer to a PhysX-standard game industry.
PhysX, for those who aren't aware, is a toolset for developers who wish to create more realistic physics in games for things like fog, glass shattering, human movement, etc.; it incorporates a fully featured API and physics engine allowing creators to make scalable physics in real time. A good idea of what improvements it offers can be seen with this Mirror's Edge trailer.
[/i]"Nintendo has reshaped the home entertainment and video game market with the success of the Wii console," said Tony Tamasi, senior vice president of content and technology at NVIDIA. "Adding a PhysX SDK for Wii is key to our cross-platform strategy and integral to the business model for our licensed game developers and publishers."
"With NVIDIA PhysX technology, developers can easily author more realistic game environments for the evolving demands of a broad class of Wii gamers."
Are the handhelds next?