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Physics engine out by end of year!?!?!?

Soccerman06

Diamond Member
BFG apparently will release a Physics engine using the Aegis physics core which will fit into a pci slot and be released by the end of the year!!! The prices for different models will be $100-$400. Im wondering will this actually give better fps, or is just hype. I know the physics proc in theory will take all the code involving physics from the video card (or is it the cpu?) and raising fps by a decent amount.
 
i guess i don't really understand this...basically if a game is designed to use this engine it just removes the load from the video card (at least anything involving physics). this seems like a step backwards...i don't want to start breaking apart my hardware. I'll have a lighting engine, a physics engine, a texture engine...i'll run out of PCI slots 😛 Just make a vid card that's powerful enough.
 
What the physics proc does is calculate where everything is and what their doing, ie water dripping or how a person's hair is curved by the wind. It is suppose to take the load off the vpu so that the vpu can make better visuals and lighting more realistic. I dont know if it will just end up giving 3% more fps like the new X-FI sound card or 30-50% more like SLI.
 
i can't wait to see the benchmarks on this...

so not only will i have to stay on top of video cards, but physics cards too?

damn this is turning into an expensive hobby 😛
 
Zillion threads in General Hardware about this, and btw ASUS were the first to announce a PPU card, AFAIK they did it at E3.
 
Read the articles on the chip from a few months back. It's amazing the performance gain by adding this simple chip, and in the future they're hoping it'll be integrated into motherboards or on the video cards themselves. This seperate PCI card is just a temporary thing, since obviously nobody has a mobo with it built in, and video card manufacturers aren't building it in yet.
 
Originally posted by: Sphexi
Read the articles on the chip from a few months back. It's amazing the performance gain by adding this simple chip, and in the future they're hoping it'll be integrated into motherboards or on the video cards themselves. This seperate PCI card is just a temporary thing, since obviously nobody has a mobo with it built in, and video card manufacturers aren't building it in yet.

It would be stupid, better to have it on a card so it can carry over, so you don't have to pay extra every time you want a new videocard or motherboard.
 
Originally posted by: biostud
Zillion threads in General Hardware about this, and btw ASUS were the first to announce a PPU card, AFAIK they did it at E3.

I know there are stuff about this in general hardware, Ive read a lot of them, but I posted this because BFG is releasing the PPU by the end of the year.
 
Originally posted by: CraKaJaX
I dont get it 😕

It's sort of like the early PCs didn't have a Floating point Unit chip.

If you didn't have a 8087(287) for your 8088(286), then the CPU had to do all the Floating point calculations in software.
 
Originally posted by: biostud
Originally posted by: Sphexi
Read the articles on the chip from a few months back. It's amazing the performance gain by adding this simple chip, and in the future they're hoping it'll be integrated into motherboards or on the video cards themselves. This seperate PCI card is just a temporary thing, since obviously nobody has a mobo with it built in, and video card manufacturers aren't building it in yet.

It would be stupid, better to have it on a card so it can carry over, so you don't have to pay extra every time you want a new videocard or motherboard.

no, it's stupid to break this off of the card...i don't want to start piecing out all of my hardware because manufacturers can't figure out how to incorporate it all into one card.
 
Originally posted by: CraKaJaX
I dont get it 😕

Games have to do alot of physics calculations to make movements look real. A player running.. A leaf rustling on a tree.. a car racing down the freeway.. all takes huge amounts of calculations. Just like 3D graphics does. So people created 3D accelerators back in the day. Now that games are getting more realistic, movement wise, an additional processor is 'needed'.

Originally posted by: Soccerman06
What the physics proc does is calculate where everything is and what their doing, ie water dripping or how a person's hair is curved by the wind. It is suppose to take the load off the vpu so that the vpu can make better visuals and lighting more realistic. I dont know if it will just end up giving 3% more fps like the new X-FI sound card or 30-50% more like SLI.

The CPU handles the physics work still.
 
but all the physics is graphic related, right? so it is really an add on for video. it isn't like a spreadsheet would benefit from this
 
Originally posted by: FoBoT
but all the physics is graphic related, right? so it is really an add on for video. it isn't like a spreadsheet would benefit from this

As far as I know, the CPU creates basically a wireframe of everything, then it passes that off to the video card and the video card puts the textures on it. So the CPU is processing the physics into the wireframe.
 
Originally posted by: toekramp
Originally posted by: biostud
Originally posted by: Sphexi
Read the articles on the chip from a few months back. It's amazing the performance gain by adding this simple chip, and in the future they're hoping it'll be integrated into motherboards or on the video cards themselves. This seperate PCI card is just a temporary thing, since obviously nobody has a mobo with it built in, and video card manufacturers aren't building it in yet.

It would be stupid, better to have it on a card so it can carry over, so you don't have to pay extra every time you want a new videocard or motherboard.

no, it's stupid to break this off of the card...i don't want to start piecing out all of my hardware because manufacturers can't figure out how to incorporate it all into one card.

so you want a console?
 
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