- Jun 23, 2001
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http://www.techradar.com/news/gamin...-destructive-force-that-damaged-godus-1275205
No . . no Peter. Godus being a god awful pay to win pile of crud damaged it.
But, in the second quoted paragraph, he's kinda right. One shouldn't do a Kickstarter at the beginning at the of development. You've got nothing to show but smoke and promises. You do your Kickstarter after you've got something to show off.
"What I've learned is that doing Kickstarter and Steam Early Access, before you've got something which is defined and playable, is a hugely risky undertaking that can be very destructive to the final quality of the game," Molyneux told TechRadar.
"And if I had my time again, I wouldn't do Kickstarter at the start of development, I would do it at the end of development or towards the end of development. I'm not saying I would never do Kickstarter again, but if I was to do Kickstarter again, I would say 'look, we've done half the game, you can download this demo, you can play the game. You know what the game's going to be, now we're going to take it from this point to this point.'"
No . . no Peter. Godus being a god awful pay to win pile of crud damaged it.
But, in the second quoted paragraph, he's kinda right. One shouldn't do a Kickstarter at the beginning at the of development. You've got nothing to show but smoke and promises. You do your Kickstarter after you've got something to show off.
