pcslookout
Lifer
What are you people going to do when Crysis comes out and you want to play it ? Invest in two Geforce GTX or Ultras ?
Originally posted by: MarcVenice
What does a decent 24 inch screen cost ? I'm guessing that people who can afford 24 to 30 inch screens, can afford sli-ed gtx's 😉
Originally posted by: Laminator
If you have a 30" 2560x1600 screen, you can run at 1280x800 and get perfect (4:1...a nice, round ratio) pixel mapping on the full screen. You'd definitely have to turn up AA to get rid of the jaggies, but 4xAA on 1280x800 is still much easier on the hardware than 2560x1600.
Originally posted by: Laminator
If you have a 30" 2560x1600 screen, you can run at 1280x800 and get perfect (4:1...a nice, round ratio) pixel mapping on the full screen. You'd definitely have to turn up AA to get rid of the jaggies, but 4xAA on 1280x800 is still much easier on the hardware than 2560x1600.
Originally posted by: ArchAngel777
My screen is native at 1280 X 768... Looks great to me. I purchased it OVER a 24" at 1920 x 1200. Resolution is fine and dandy, but it is overplayed by most... If the Xbox 360 at 720p could steal the best looking game title from the PC, then you know it isn't about resolution only...
Anyway, couldn't be happier with 1280 X 768 with some AA. I don't go broke upgrading my vid cards every 6 to 12 months! Nor do I have to go SLI.
Originally posted by: postmortemIA
it doesn't work thast way unfortunately, monitor's scaling algorithm kicks in for every resolution that is not native, including those that would look ;like native... i tried on 1600x1200 to run 800x600 looks like sh**
Originally posted by: postmortemIA
<div class="FTQUOTE"><begin quote>Originally posted by: ArchAngel777
My screen is native at 1280 X 768... Looks great to me. I purchased it OVER a 24" at 1920 x 1200. Resolution is fine and dandy, but it is overplayed by most... If the Xbox 360 at 720p could steal the best looking game title from the PC, then you know it isn't about resolution only...
Anyway, couldn't be happier with 1280 X 768 with some AA. I don't go broke upgrading my vid cards every 6 to 12 months! Nor do I have to go SLI.</end quote></div>
My 24" is primarily for various code development, I wouldn't code on 1280x768.
Originally posted by: ArchAngel777
<div class="FTQUOTE"><begin quote>Originally posted by: postmortemIA
<div class="FTQUOTE"><begin quote>Originally posted by: ArchAngel777
My screen is native at 1280 X 768... Looks great to me. I purchased it OVER a 24" at 1920 x 1200. Resolution is fine and dandy, but it is overplayed by most... If the Xbox 360 at 720p could steal the best looking game title from the PC, then you know it isn't about resolution only...
Anyway, couldn't be happier with 1280 X 768 with some AA. I don't go broke upgrading my vid cards every 6 to 12 months! Nor do I have to go SLI.</end quote></div>
My 24" is primarily for various code development, I wouldn't code on 1280x768.</end quote></div>
I can't imagine coding on anything other than dual monitors for speed and efficiency, but that is just me!
Originally posted by: Laminator
<div class="FTQUOTE"><begin quote>Originally posted by: postmortemIA
it doesn't work thast way unfortunately, monitor's scaling algorithm kicks in for every resolution that is not native, including those that would look ;like native... i tried on 1600x1200 to run 800x600 looks like sh**</end quote></div>
According to BeHardware.com, the Dell 3007WFP can do full-screen 1280x800 with perfect pixel mapping. I have also read this several times on the forum. They could be wrong, though.
2560x1600 is exactly 4x 1280x800, and since 1280x800 is a common resolution (mostly for 15.4" laptop LCD's) I'm guessing Dell had the foresight to include this as a feature. Does your Gateway do 1:1 pixel mapping, by the way? I know the Dell 2407WFP does, and I think the Westinghouse 37" does as well (both with the black bars, of course)...Originally posted by: postmortemIA
Probably for that big monitor it is true, but i have seen plenty ones that won't do that pixel mapping.
Originally posted by: lopri
I tried Oblivion on my brand new 30" 😀 with a GTS 320. I was surprised to see that it handled it quite well. Of course it's not under 'maxed everything' setting, and I optimized the number of items in the Display option tab. The key is to find the sweet spot where the game won't try to fetch data from system memory. Once I found that spot, it was very playable. Even with 2XAA, and at 25x16 resolution, 2XAA gets rid of the most annoying jaggies. I wouldn't worry to much about upcoming titles. You can always adjust the sliders to your taste and the hardware's capability.