bystander36
Diamond Member
The problem with AMD is that it's just a smaller company, and probably hurting in terms of finances. What that means is a smaller engineering group with less resources. That doesn't mean they can't pull through still, but if you've got your entire driver team tied up trying to maximize single-gpu performances for games, then you won't have anyone to work on other projects. Even with Nvidia's (presumably much larger) group, they haven't truly fixed SLI so it really may be out of AMD's control for the moment.
What they need to do is hire the guy that made RadeonPro, or someone similar (if they haven't already). But it doesn't help that they're laying off or losing workers, as opposed to gaining them.
I'm sorry, but RadeonPro is not AMD's solution. Everyone who uses RadeonPro uses it as a FPS limiter. Setting the max FPS to be lower than their average FPS for the game and if the game varies a lot in FPS, you have to keep lowering that FPS limit for the worst case scenario.
Limiting FPS, while it helps a lot, does not make your cards look good in benchmarks.