BallaTheFeared
Diamond Member
- Nov 15, 2010
- 8,115
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Maybe the website is lying, I don't see them mentioning a 120Hz screen, that's the only way they could capture output past 60fps.
lol dude their dvi capture gadget is a 60hz thinghie. They're doing their tests based on the amount of screen tearing. Didn't you read their methodology? That's why I said PCPer is awfully wrong about their approaching.
Just how stupid is that?
Ok so I'll try to explain what Imouto is talking about.
Vsync attempts to lock your framerate to the refresh rate of your monitor which should in theory result in a solid bar on the left side of this picture basically showing exactly 1 frame. That would be the ideal result. 1 Frame displayed to match up exactly with every 60hz cycle hence the 60fps target of Vsync.
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All these graphs are showing is tearing which is the result of these runt frames. The imperceptible frame on Xfire picture will result in an artificially higher frame rate which is technically cheating, but it does not show SLi being smoother it just shows both sides exhibiting tearing which is the enemy of a smooth experience.
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By their reasoning this picture of crossfire would technically be considered smoother because more of one individual frame is visible.
Instead of frame times they should be crusading for Vsync if they are so interested in smooth gameplay.
This radeon picture seems like how some consoles devs take care of tearing. They put the tearing in the bottom of the screen to give more smooth gameplay in games that run with less the 30 fps and can't have proper vsync.
I can't undestand where is the cheating since crossfire is rendering both frames.
Now TechReport is somehow not to be trusted? They're reporting the opposite with their 7970 CF setup. Better frame latencies for the 7970 CF in most games.
FFS, even you were reporting your own FRAPS figures giving them some credit. Everyone at this forum gave credit to those reviews and FRAPS testing.
The thing is that they're trying to estimate the user experience when no one would use game options that would make their screen tear. Seriously misleading if not totally biased or just plain utter incompetence.
I'd like to see figures using RadeonPro, seriously.
I enjoyed the part where the exact same thing happened to everyone who bought a 690.
I think believe that is correct.
http://www.pcper.com/reviews/Graphics-Cards/Frame-Rating-Part-2-Finding-and-Defining-Stutter
rather than using vsync and having your fps drop to 30fps randomly, just lock your frame rate at your monitors refresh rate. No more microstutter.
Fraps doesn't necessarily show what you'll get in the end. I find pcpers method more in line with reality since it shows what actually is sent to the monitor, not some approximation of that. Until now, fraps is all we had, therefore it was used extensively. This has nothing to do with trust.
Aside from that, RadeonPro's frame limiter is not a solution it's a band-aid that comes with a large performance cost depending on the game, thus calling into question the use of CF in the first place. Since you could achieve similar results in terms of perceived framerate with a single card@OC.,
All I'm saying is how utterly dumb both TR and PCPer testings are and how all of you made a huge fuss about this. Now none of you can support their methodology after revealing itself as totally irrelevant to actual game play experience when their mouth is full of smoothness.
All I see in this forum is bias conflict. Nothing will ever get settled and nothing will ever get done. It is a battleground for AMD and Nvidia fans and the VERY FEW neutral folks always get caught in the muck of crossfire (no pun intended).
Shame.
So people who don't like vsync are totally irrelevant? Is that what you're saying?
This isn't the point but I can deflect like you.
"So people who don't like their screens tearing nonstop are totally irrelevant?"
