Originally posted by: purbeast0
Originally posted by: DivideBYZero
Originally posted by: Phil
Originally posted by: purbeast0the people who complain "controllers sux0rs for console FPS. I will only use my kb/mouse, consoles suxrs!" basically are saying that controlling an FPS with a controller is just too hard for them to learn.
No, I'm saying that they suck.
It's nothing to do with learning. A mouse is far superior in terms of accuracy than a joypad.
Agreed. An FPS on a console has to be written to take this into account.
Yes obviously a mouse is far superior in terms of accuracy because you can pin-point much
easier. so like i said, its just harder to control with an analog stick, and many PC gamers can't garnish to the learning curve so they automatically dismiss it.
i remember wheni used to use keyboard only for FPS games, back in doom and wolfenstein days. i didnt wanna give the keyboard/mouse combo a chance cause it was just so hard to use that it didnt make the game fun. i couldn't enjoy myself using the kb/mouse back then.
then i gave it a chance, and yea, kb/mouse is far superior. but when you are on a console, you dont have that option, so you must use the controller and adapt to it. you would be missing out a bunch if you didnt PC game and didnt play FPS games on xbox soley because of its controls being too hard for you to aim with such precision and accuracy as you can with a kb/mouse.
xbox360 is going to have many FPS games because FPS games were the #1 selling genre on xbox, so that shows that many people can adapt easily to the analog controlling.
and as DivideByZero said, FPS that are on console first then make to PC, typically control better on the console. and vice versa with a PC first game that is ported to console.