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PC-melting games

Crysis 3. The Witcher 2. Dying Light. Metro Redux. Heavily modded Skyrim.
 
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Crysis 3. "Welcome to the Jungle" level, specifically.

It's always my benchmark / testing level. Pushes utilization on all my CPU cores and GPUs and generates more heat than any game I've played so far.

I think it's important to quantify "graphic intensive." A lot of games present engine bottlenecks or code issues that result in poor performance (ArmA comes to mind). That's not what I would consider graphic intensive, that's just difficult to run.

grass0000_by_dictator93-d6sfh73.gif



I think Witcher 2 is pretty easy to run (even with older GPUs), as long as you leave supersampling off. To be fair, now that NVidia has enabled DSR, you can do the the same thing with a lot of games. It's not really a graphics quality issue, it's a resolution / downsampling setting, so I wouldn't consider use of that technology to be relevant in determining how graphically intensive the game is to render.
 
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Crytek games in general, though most of them suck. Ryse is probably one of the best looking games for PC right now. Evolve is pretty decent looking too. Shadow of Mordor.
 
I think it's important to quantify "graphic intensive." A lot of games present engine bottlenecks or code issues that result in poor performance (ArmA comes to mind). That's not what I would consider graphic intensive, that's just difficult to run.

The newest Assassin's Creed, definitely.
 
I have a couple 7990 SLI in my rig and strange as it sounds, WoT (maxed) is the game that Hacks my cards.. Heat is an issue with them to start, but WoT is the killer i notice the most (crash).. while its fairly rare, I have seen it consistent (maybe 3 times in last 12 months) over any other game (and I play all of them except Cry3, (no Origin for me) Farcry 4, Ryse, Skyrim (lots) Dying light. Of course i don't have the same time in any of the others as they are newer.. not sure i have seen a hack in anything but WoT, and alt tabbing in WoW.

testing your machine future-mark will do it.
 
Dragon Age Inquisition is also up there. A single 980 is not quite powerful enough to run it at full settings at 1440p and many areas of the game look amazing.
 
Crysis 1+3
I like 1 with super-mods 😉
Stalker is nice..
All of them..with mods..
ARMA 2-3
I've heard AC Unity is pretty taxing.
oh..and Max Payne 3
 
Anything CryEngine 3. It will keep my GPUs pegged at boost speeds. Most other games don't need boost speeds on all the time. Benefits of GPU overkill.
 
I'd vote for Metro last light.....I ran everything maxed but AA....think I ended up playing @ 2xSSAA to keep my frames in the 50's with 2x 780gtx.....What I was most surprised at was my Vram never topped about 1600, so that wasn't holding me back.

Other games like far cry 4 and COD Advanced Warfare pegged my Vram around 3000 with similar settings and that's max for those cards.
 
Som of the most graphically intensive games right now, as far as I can tell, are:

Dragon Age Inquisition
Metro Last Light Redux
Assassin's Creed Unity
Dying Light
Crysis 3
Battlefield 4
Total War Rome 2/Attila
Ryse Son of Rome
 
Ryse son of rome looks absolutely stunning IMO, I cant seem to get enough of it for just a button mashing game. I keep playing it just so I can see what the next level will look like :O Plus the slow mo death kills are pretty sweet.
 
Same boat here as op,i ended up choosing Crysis 3 myself today.Outside of Frostbite games,i don't think much looks as good as the Cry Engine.

Both Frostbite and Cry Engine engines show off and actually warrant their requirements,its not like these piss poor console ports that drag down any single gpu system with mediocre graphics.

All the way on Frostbite/Cry Engine games.
 
Crysis 3. "Welcome to the Jungle" level, specifically.

It's always my benchmark / testing level. Pushes utilization on all my CPU cores and GPUs and generates more heat than any game I've played so far.

I think it's important to quantify "graphic intensive." A lot of games present engine bottlenecks or code issues that result in poor performance (ArmA comes to mind). That's not what I would consider graphic intensive, that's just difficult to run.

grass0000_by_dictator93-d6sfh73.gif



I think Witcher 2 is pretty easy to run (even with older GPUs), as long as you leave supersampling off. To be fair, now that NVidia has enabled DSR, you can do the the same thing with a lot of games. It's not really a graphics quality issue, it's a resolution / downsampling setting, so I wouldn't consider use of that technology to be relevant in determining how graphically intensive the game is to render.

This game stupidly scales well. I got a solid 45 FPS with everything on High @ 1080p. That is very playable and fvcking BEAUTIFUL looking.

What's my rig? A 3 year old $500 rig i3-2120 with HD6870. This game is awesome.
 
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Crysis 3 maxed out on my 768p t.v with my 970 gets a work out when MSAA is applied,i dip occasionally into the mid 50s like when i am in"Welcome to the Jungle" with 2x MSAA applied.8xMSAA causes minimums even at this resolution into the 40s,i try and go for 60+ and 2x MSAA works for the most part

I did try a bit of DSR at 1080p and it has input lag,that and the framerate is dramatically lower lol.I prefer the native resolution for this game trust me.

Guess my i7 3770 non k can be the weakest link with the minimums,"welcome to the Jungle" i was dipping a bit into the 50s with low gpu usage.All in all it simply looks stunning.
 
I think AC: Unity is the most graphically intensive game I've ever seen. Sure Crysis 3 has lots of grass but Unity has lots of NPC's. Engine is young but that lack of optimization makes for a good stress test for future games that will be.
 
Some fun facts:

Crysis 3. By Crytek. A German company.
The Witcher 2. By CD Project. A Polish company.
Dying Light. By Techland. A Polish company.
Metro Redux. By 4A Games. A Ukrainian company from Malta.
Heavily modded Skyrim. By Bethesda, an American company. The mods that make this game look so gorgeous come from all over the world.

Other games mentioned in this thread.
Stalker. By GSCGW. A Ukrainian company.
Assassin's Creed Unitry. By Ubisoft Montreal. A Canadian company.
Dragon Age: Inquisition. By BioWare. A Canadian company.
Arma. By Bohemia Interactive. A Czech company.
BattleField 4. By EA DICE. A Swedish company.
Total War Rome 2. By The Creative Assembly. A British company.
Ryse: Son of Rome. By Crytek. A German company.

Shadow of Mordor. By Monolith. An American company.
Cool ! There is at least one more American company to follow Bethesda. Keep up the good work, guys. I guess it's obvious US companies don't go for quality, only for stock-holder value. Something to be really proud of.
 
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