Aikouka
Lifer
- Nov 27, 2001
- 30,383
- 912
- 126
The roadhog update is actually a buff. If you are hooked and had just gotten into cover it will move you to the original "hooking point" then drag you to roadhog. No longer will you sometimes get snagged on walls/pillars and ;live to tell the tale.
Ah... yeah. I see what you're saying. It'll be interesting to see how much better it makes it. I know the last time I played Roadhog, I got so frustrated at the awful hook physics. In one game, I hooked a Tracer a few times, but I could never kill her because it would drag her somewhere around me.
and fuck Hanzo. I can't believe they reverted the projectile change AND buffed him. Genji needed a nerf but they might have taken it too far, we'll see. Although he always should have been snagged by junkrat traps. Just like any other hero.
Well, the thing about Hanzo is that he's annoying because a lot of low- and mid-level players seem to just spam arrows at common points rather than actually fighting normally with him. I've watched some streamers that did fine with him (even after the projectile nerf) and they played normally. (That means ran around and engaged people at mid-to-close range.) I'm hoping that people will shift more toward that playstyle now that he isn't as immobile.
I'm not sure how I feel about Genji overall. His ultimate was never a huge problem in the past even though we had Zarya and Genji being played. It only became a huge deal once Ana came into play, and we started having to deal with nano-boosted Genji who is 30% faster, takes 50% less damage and deals 50% more damage. In other words, far too ridiculous. Essentially, Zen is still required as he's the only one who can outheal Genji's ultimate with his own ultimate.