Originally posted by: Cheesetogo
Originally posted by: xtknight
A 7800GT is certainly not overkill for running 1280x1024 with everything on high settings. Battlefield 2 is very slow (30 FPS maybe) with everything on. I like to play with vertical sync and triple buffering too which makes matters worse performance-wise.
Are you talking about the expansion? With a 7800gtx I got ~60fps with full settings (4 AA, 16 AF, 1600x1200) in the original.
I'm talking about the regular Battlefield 2 retail with A64 3500+/2 GB of memory and a 7800GT 256MB. You use VSync on and transparent AA set to supersampling, coupled with everything at high and 100% view distance? Also, I use 'quality' mipmaps and VSync forced on (BF2 does not enable VSync by default) in the NVIDIA ForceWare control panel. I get frequent drops to 1/2 FPS due to the VSync@75Hz, but I hate tearing so I can't live without the VSync. And triple buffering sacrifices my VRAM so it's not much help either. It's not that bad when flying aircraft but in huge areas with lots of foliage, stuff gets laggy, possibly 50 FPS, but again, I'm running VSync so that drops to 37.5 FPS at 75 Hz and that's too slow for my taste. Enabling triple buffering didn't seem to make any difference, it was still slow, so maybe it was only ~45 FPS to start with anyway, or possibly triple buffering took up needed VRAM and the result was mutually exclusive.
I got 7069 in 3Dmark05 with my 7800GT and the GTX gets 7800 IIRC so it's not far off-base and my card isn't defective or anything as far as I can tell. Could be these 82.12 beta drivers possibly. I've tried XG drivers before and they offered a noticeable improvement so maybe I should try them again. OK, enough rambling...
Anyhow this year's coming games will be obviously more intensive so that's also something to consider when buying a graphics card.