Originally posted by: Nothinman
We like being gimpy. And I find it ironic that DirectX is so popular, since OpenGL is the standard for all of the high-end 3D apps. I wouldn't be surprised if all of those game companies are using OpenGL tools to design the models and crap for their DirectX game.
OpenGL is and has historically been much more difficult to program for/with. Microsoft has made DirectX programming much easier. I remember a pretty famous game developer (forgot his name) say back in '99 how he was a little uneasy about the quality of games that would start comming out since DirectX 7/8 had made it so much easier to program a 3D game. Just about any old CS joe can get into it now.
OpenGL is still superior to DirectX... Just ask Carmack