Anarchist420
Diamond Member
I think it should be available at all costs, although I prefer it to be done through emulation. I wouldn't expect Sony's next GPU to be able to emulate the Cell very well, so they may have to build on the Cell which would really suck. Building on the Cell would suck because then that would take away resources from the GPU they'd develop or use.
Backwards compatibility is probably going to become mandatory after this current generation.
When I played mostly consoles, I had to have almost every single one of them (as well as several reviisons of each trying to get the best one), and that was a PITA because of all the cords, all the room they took up and making sure the revision was right for consoles I didn't already have (video encoder, circuitry quality, etc). Also, if I wasn't satisfied with Kega Fusion, then I'd have to pay to have a Genesis modded.
Nintendo should really make a Wii revision with an s/pdif transmitter and a TMDS with scaler in the GPU die.
Backwards compatibility is probably going to become mandatory after this current generation.
When I played mostly consoles, I had to have almost every single one of them (as well as several reviisons of each trying to get the best one), and that was a PITA because of all the cords, all the room they took up and making sure the revision was right for consoles I didn't already have (video encoder, circuitry quality, etc). Also, if I wasn't satisfied with Kega Fusion, then I'd have to pay to have a Genesis modded.
Nintendo should really make a Wii revision with an s/pdif transmitter and a TMDS with scaler in the GPU die.