But this happens with other games too. Look at all those mods. I remembered it was intriguing when a lot of cool mods were being made for Unreal Tournament. I was excited and they released beta mini mods (mutators) for UT but promised a full fledged total conversion. Then they scrapped it for UT2k3 and then tried to push for the HL2 engine. It's 2009 now. Unreal Tournament was like 1999? LOL. Do people not mind doing the same thing over and over for different engines for a concept derived from 10 years ago? Doesn't it occur to them that they've spent (IMO it's wasted) 10 years and still have gotten nothing and will soon have to move on to another engine?