Could be the game itself. Maybe even having a P10 500ghz wouldn't run it perfectly. I'd say 90% of the time it runs just like it does on any EA server with 24 people. I can strafe infantry with airplanes, precisely drop my payload where I want, etc. The other 10% of the time it gets a little goofy. Warping, shooting at stuff that appears across the screen the next second, etc. It seems to come in spurts though. After a minute or so of it doing that it's back to normal. Perhaps the server getting bogged down.
It certainly doesn't have the best netcode ever, and I think the 1.2 patch should address some of the problems with it. I can't knock the server too much because it runs great for me most of the time, and with 64 folks it's hard to complain. Maybe it runs like crap for everyone else and that's why I kill everyone
We played Wake Island last night and was the hardest ownage I have seen in a while. I started on allied and headed to the planes. Grabed the SBD. The guys in the other planes played perfectly. I hit the carrier while the torpedo guy hit the battleship while the Corsair was shooting landing craft before they hit the beach. If I saw a landing craft take off I started shooting it, then went back to the carrier. We had 1400 tickets and they had 1680 and the game was over in less than 7 minutes, nothing the enemy could do

It took about 2 minutes just for the timer to countdown to 0 from 1600
Teh win!