Originally posted by: BFG10K
Have people missed that fact that nVidia does the same thing?
If you want to slam it as a cheat then fine but be sure to slam both vendors instead of just singling out ATi.
Like I said before, I don't have a problem with either vendor doing it.
WTF? Since when? You have had a big problem with nVidia doing it until you found out ATI was doing the same and everything you had said was untrue. :roll:
http://forums.anandtech.com/messageview.cfm?catid=31&threadid=1272268&highlight_key=y&keyword1=AF
The 9700 Pro might not be faster than the 5950 but crank up both cards to their maximum AF and AA and use a decent resolution like 1600 x 1200 and the gap will be much smaller than you think, not to mention that the 9700 Pro will have better image quality and it also doesn't cheat.
http://forums.anandtech.com/messageview.cfm?catid=31&threadid=1297019&highlight_key=y&keyword1=Brilinear
The two modes are bilinear and trilinear. Brilinear was born out of nVidia's cheating during the 5xxx days when they used a combination of the two to increase performance.
http://forums.anandtech.com/messageview.cfm?catid=31&threadid=1227849&arctab=arc&highlight_key=y&keyword1=Brilinear
nVidia does exactly the same and worse.
For example, when they detected UT2003.exe they used brilinear AF but if the executable was renamed it used correct trilinear AF. Now you can't even rename the app as nVidia uses brilinear AF in all Direct3D applications.
Yeah, you never cared.
This is sort of like that anti-smoking commercial where the kid says:"Tough to get hung by your own words".