- Oct 13, 2004
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Apparently the settings are the same, but the water and reflections look totally different (especially as you move off into the background), and the rocks in the 7800 screenshot seem blurrier in the distance...
You conspiracy nuts will say that the settings must be different, but they would then favour the 7800GTX 512 in terms of fps if that was the case, as it looks like dodgy filtering to me...
from this page: http://www.rage3d.com/reviews/video/atix1900/index.php?p=7
The actual pics;
http://www.rage3d.com/image.php?pic=/re...00xtx.jpg&comment=Far%20Cry%20X1900XTX
http://www.rage3d.com/image.php?pic=/re...800gtx.jpg&comment=Far%20Cry%207800GTX[/quote]
I will remind you i'm very happy with my 6600GT, and am planning on grabbing a 6800GS as my next upgrade, before you all start screaming at me for being in bed with ATI
I'm just a huge fan of Farcry (especially with the HAWT 64-bit extended content pack, massive draw distance, offset bump mapping, increased vegitation and birds/insects/fish for minimal fps hit>*) and so i take a keen interest in how cards render it in reviews
Here's a reminder of how it looks with the extended content pack (on my ancient 32bit OS/AXp/6600GT)...
http://pics.bbzzdd.com/users/dug777/ECU5.jpg
EDIT: wtf, my water is the same as the x1900xtx in that shot, maybe it's a driver issue, or a 7800 driver specific bug...
My screenshots were taken a while back...(mid/late december it seems) so maybe it's a newer driver problem...
We need some comparative screen shots from people now with current drivers and 7800/x1800/x1900s
EDIT: so what's going on, is it just an unpatched version of farcry? Ideas?
EDIT2: I'm confused