In general you don't but it depends which settings.1. Do I need to leave ATT on for the settings to work?
You can't force it in Direct3D due to the API restrictions. You'll have to enable it from the game.2. How do I enable Triple Buffering for D3D?
Originally posted by: BFG10K
You can't force it in Direct3D due to the API restrictions. You'll have to enable it from the game.2. How do I enable Triple Buffering for D3D?
