darkewaffle
Diamond Member
I've never played Paper Mario, so that does not do anything for me as a comparison. I guess I was expecting a traditional turn-based RPG, but this sounds like a hybrid of some sort. That is not necessarily a bad thing, it was just not what I was expecting and not something I really want to pay full price for.
KT
It's just timing, press the button when the attack lands to deal more damage or receive less damage when being attacked. Paper Mario, Super Mario RPG, Legend of Dragoon have all done it. I'm sure plenty more too (I want to say the Penny Arcade games and FF8?). It's turn based with a little more player engagement.