So, I decided to try out whether a game save created in the PS5 version would load up on the PS4. I probably could’ve just used the PS4 version of Sackboy that installed on my PS5 (be wary of this... the duplication eats up a ton of space), but I figured I’d go the extra mile and use the PS4 instead.
As a side note, why does a console in rest mode have to turn on when I eject a disc? I just want the disc... not to have to go through the hassle of turning you off.
Anyway, after an hour (yes, Sackboy takes that long to install and patch), I found out what I expected... you cannot play saves from the PS5 version on the PS4 version. I have to say that I'm not terribly surprised about this. My guess is that the entire PS5 upgrade concept was a quick hack meant to make up for Microsoft's announcement of the Smart Delivery system for generation upgrades. Although, I guess what makes it even more awkward is that even though the save files are different, the games are still kept under a single title listing. For example, Spider-Man for the PS4 and Spider-Man Remastered for the PS5 do not share save files (Insomniac had to add a one-way save export/upload feature to support it), but I have to switch between the two on the Game Version menu.
Would I need to transfer saved games form the X1X to the series X? Or are they also stored under my Microsoft account?
Save games profiles are the only data I transferred from the ps4 to ps5. Most my X1X titles are digital.
If I remember correctly, since the Xbox One, cloud saves have been free regardless of having Gold or not. (The 360 still requires Gold.) So, your saves should just be available