Originally posted by: R Nilla
Yeah, I didn't think it was too bad until I was in a game last night full of Generals. It's a much different game with turrets and drones everywhere, as well as snipers. Having scouts (that's the really fast class, right?) on a team makes a huge difference for Search & Retrieve.
I AM SO ADDICTED LIKE A CRACK HEAD NOW
It's almost not even funny. Played about 4-5 hours last night (which is a lot on a weekday night for me). Playing with all the different classes and seeing the depth of what the game has to offer, this game is still surprising me. It's a huge understatement when people say the multiplayer starts off slow, and you just need to keep playing it. Seriously!
Because of the slow start, I didn't prioritize wanting to play this, and played other games instead. But once you start unlocking all the classes, and get lumped in with people that have other classes and tactics, it just gets even more fun.
Times it can get quick and frantic, and other times, you're creeping and pushing forward tactically. It kind of reminds me of Battlefield and Team Fortress 2 rolled in together. Good comparison, yes, no?
Last night I noticed I could run and gun a lot more, popping into a room, and being able to take out a room with 2 or 3 other players. So I really think the controls did tighten up and helped out a lot when they released the patch. Unlike what I said yesterday, I don't necessarily think it's me just being used to the controls.
I think I melee too many people

because I would get stuck in the melee position! This has happened many times already. Bug perhaps? btw, if they are down, if you keep hitting them with the melee, their helmets pop off. Kind of funny and at the same time insulting, since they can still see you doing it to them for a few seconds until their respawn button pops up. LOL.
I think my sleep hours will be affected soon
