Hate to interupt the fanboys and flames , but I think this is the most intersting issue. SOMETHING is limiting the 10x7 scores, and that something is exactly the same at 12x10? Doesn't make sense.
Originally posted by: KnightBreed
There is something monumentally wrong with the 9600Pro benches. Here are the scores from the 3 different benchmarks for the 9600.
Techdemo:
1024x768 - 44.5 fps
1280x1024 - 44.5 fps
Bugbait:
1024x768 - 55.5 fps
1280x1024 - 55.4 fps
City 17:
1024x768 - 41 fps
1280x1024 - 40.9 fps
Can somebody explain these scores to me? The system isn't CPU limited, given the fact that the 9700Pro and 9800Pro beat these scores by an appreciable amount. The card cannot be shader limited, because you would have seen a significant drop in performance by raising the resolution. The scores for all intents and purposes are identical for both resolutions for each test. Is this is a bug in the drivers, the game, or Anand's tests?
Originally posted by: rickn
Originally posted by: Czar
Just a thought, isnt it the job of game developers to make games that work with Direct3d, and isnt it the job of hardware developers to make their card work with Direct3d, so isnt it their own fault when one of those brake this rule and performance goes down on a specific hardware?
not necessarily. game developers don't have access to a lot functions within DX, and for very good reasons. So that has to be left up to the hardware manufacturer to address, and thus we see optimizations. Optimization is not always a bad thing. It could be that an optimization was one that the game developer simply did not have access too.
Originally posted by: KDOG
I have a 9500 PRO running at 325/300 - anyone have any idea how that will hold up? I imagine pretty good...
Mind pointing me to the quote? Because if it's the part about being "computationally limited" then Anand is WRONG.Originally posted by: NFS4
Originally posted by: KnightBreed
There is something monumentally wrong with the 9600Pro benches. Here are the scores from the 3 different benchmarks for the 9600.
Techdemo:
1024x768 - 44.5 fps
1280x1024 - 44.5 fps
Bugbait:
1024x768 - 55.5 fps
1280x1024 - 55.4 fps
City 17:
1024x768 - 41 fps
1280x1024 - 40.9 fps
Can somebody explain these scores to me? The system isn't CPU limited, given the fact that the 9700Pro and 9800Pro beat these scores by an appreciable amount. The card cannot be shader limited, because you would have seen a significant drop in performance by raising the resolution. The scores for all intents and purposes are identical for both resolutions for each test. Is this is a bug in the drivers, the game, or Anand's tests?
Read the article. Anand explains it all
Originally posted by: hdeck
Originally posted by: KDOG
I have a 9500 PRO running at 325/300 - anyone have any idea how that will hold up? I imagine pretty good...
should do just as well as a 9600 if not better
And just how do you know that? You have Det 50's and HL2 to test this? If so, please supply a link with the bench results.
Originally posted by: Shad0hawK
And just how do you know that? You have Det 50's and HL2 to test this? If so, please supply a link with the bench results.
ushh..anandtech.com? they say there is a 40% increase in perf.
Here you can see the 40% performance boost NVIDIA gets from the special NV3x code path
Originally posted by: Nebor
It's too late for them now!
Anand did not test Det 50. As above, that gain was Valve's doing. The game is running in "mixed mode" (DX8.1) to get the speed up. Even with the reduced quality, it is still way behind ATi @ full quality.Originally posted by: kuk
Originally posted by: Shad0hawK
And just how do you know that? You have Det 50's and HL2 to test this? If so, please supply a link with the bench results.
ushh..anandtech.com? they say there is a 40% increase in perf.
Uhh, sorry to bust your bubble, but if you're refering to
Here you can see the 40% performance boost NVIDIA gets from the special NV3x code path
then you got things wrong. This performance increase is not due to nVidia drivers, but to already present optimizations done by Valve that try to minimize the GeforceFX's difficulties with HL-2.
Yeah, nVfanbois dont need no stinkin quality!!Originally posted by: Nebor
.... Quality is overrated.
Originally posted by: Shiva112
man I really struck gold with my 9700 Pro purchase. I never would've thought that a $300 video card bought more than a year ago would still be one of the top performers for HL2. Hands down the best video card purchase I've made.
Originally posted by: thatsright
I just watched the Source_HDR02 Demo and I was blown away, and that was jut to show off the lighting!! Could anyone give me their opinion on how my Radeon 9700 NON-Pro would do?? My Core clock runs at 276Mhz which is slower than the 9600Pro, but it has more pipelines, etc. I get about 15,920 on 3DMark2001SE and around 4450 on 3DMark2003. Of course none of the graphs in Anand's review show a 9700np card, but it seems like the game will rely more on Chip architecture, and raw GPU speed. I also have a new rig with a ABIT IC7/ P4 3Ghz/ 1Gb RAM/ Audigy 2, etc. When I put my rig together I wasn't really into gaming, so thats why I limited my budget for Video to around $200. So now I'm wondering how this game will play on my rig??
Anyone's opinions?
Well?Originally posted by: Megatomic
Has anyone spotted a HL2 benchmark review where the testing was done an Athlon system yet?