Originally posted by: BenSkywalker
- increasing the number of vehicles to 400 including trucks/SUVs and other cars.
- increasing the number of manufacturers to 50
For the 360 owners that can actually take advantage of this that is a reasonable expansion.
increasing the number of tracks
Without a number, this one really doesn't mean anything
- rewind ability
- drift racing events
- more assists for new drivers like auto-braking and auto-tuning
Those all sound like some nice additions for PGR. Really now, how badly can you screw things up if you turn that annoying line thing on really? Green, gas, red brake- it's a new feature to be able to rewind and add auto braking and turning? Have to go with Barbie collection games on those
- tire deformation
- rollovers
- drag racing events
Tire deformation and rollovers are nice corrections to the physics engine. Drag racing I have in the original Forza(F2 downgraded those out

).
- New game rules editor for multiplayer
For all 8 players? Heh, sorry man, the other side has a demo that supports 16. I guess it may be a nice addition if you are into paying the MS gaming tax and are into really small groups of people racing though.
- New scoreboards to recognize not just the best racers but the best tuners and painters as well.
Tuners that is cool little novelty, painters.... for real? That is so straight up Barbie
- In-game Video editor and you can share the videos with others
Is the PGR team handling this game?
The only thing I'm really disappointed in the Forza 3 so far is the 8 player multiplayer.
For me it's just lack of cars, lack of tracks, lack of racing types, lack of included or respectable multiplayer, severe lack of cars with core and overall staggering refusal to push the genre forward.
For better or worse, Forza and GT now own this genre of game. A lot of the things that were lacking in the original compared to the competition we could easily forgive as they were new and they added things that were fresh to help people get into the genre. Now, they not only aren't pushing anything racing related forward(almost all of the additions you mentioned are helping to close the gap.... on GT4

) they seem to focus on trivial elements that aren't really helping out the gameplay at all. Paint rankings? For real? They got the number of cars up to half of the
hand held competition. Turn10 created a real gem in Forza, but it seems like right now they are just milking the franchise offering the absolute least amount of improvements possible to get you to part with your next $60. Given how great the first one was, it is a real shame