Official Doom III Benchmarks from [H]ardOCP

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jm0ris0n

Golden Member
Sep 15, 2000
1,407
0
76
Yay !!!!!!!!! My 5900 is not lost afterall :-D It is nearly neck and neck with the 9800. Add into that equation my 2.6Ghz Athlon and I am good to go !


W00t for getting (theoretical) good doom3 performance without spending Uber bucks !!!
 

yhelothar

Lifer
Dec 11, 2002
18,409
39
91
Not surprisingly, we see ATI?s Radeon 9800XT lead NVIDIA?s GeForceFX 5950 series video card in performance, although the delta is smaller than we would have guessed.
:roll: :disgust:
 

ugh

Platinum Member
Feb 6, 2000
2,563
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I was hoping that they would bench older cards i.e. GFTi4200++. I'm still using one of those and I'm sure a lot of pple are too...
 

Avalon

Diamond Member
Jul 16, 2001
7,571
178
106
I was hoping to see a 9700 pro in there, but more than anything, I wanted to see a bench with an A64 rig. That, or a mobile barton rig ;)
 

n0cmonkey

Elite Member
Jun 10, 2001
42,936
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So my Geforce4 MX440 will actually play "ok*?" Wow, that's really surprising.

*ok meaning ok for someone that doesn't game, not for the hardcore gamers of course. :)
 

Connoisseur

Platinum Member
Sep 14, 2002
2,470
1
81
heh my O'Ced radeon 8500LE should play it fine.... honest.... crud I can't make myself believe that... gotta get a 9800 I suppose. Doh. Not bad tho. Payed $110 for 2 years of enjoyment. That's acceptable.
 

Sunner

Elite Member
Oct 9, 1999
11,641
0
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Originally posted by: rainypickles
that article only tested high end hardware, in my opinion. monster cpu, loads of ram, and top of the line video cards. i guess it is good that it shows that doom 3 isnt as big as hardware hog as it seemed it would be. however, i would love to see how it would run on lower systems, especially mine =p

amd 1700+, 512mb ram, TI4400 ran far cry okay. i wonder what the average gaming system is of those who will play doom 3. i hope i can get 1024x768 at medium settings or 800x600 at high settings. eithehr of those would make me happy.

hardocp mentions lower end systems being ok, but they dont show any numbers. how disappointing.

Well, do remember that the GF4 is just a DX8 card, so even if you do play with the highest detail settings the card can manage, it won't look anywhere near as good as it would on a DX9 card.

And for the nitpicky people out there, yes I know it's an OpenGL game, but it's easier to just refer to the DX generation, rather than finding and typing the OpenGL extensions supported by the respective cards ;)
 

LTC8K6

Lifer
Mar 10, 2004
28,520
1,576
126
What happened to the 60FPS cap?

Isn't cat4.7 v8.03? How did they get a v8.05?
 

MoobyTheGoldenCalf

Golden Member
Jul 26, 2001
1,146
0
76
I am so glad I got a 6800GT instead of waiting for an X800XT.

I wonder what sort of damage control ATI is going to come up with to counter this?
 

newb54

Senior member
Dec 25, 2003
216
0
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I don?t understand why some people are so concerned about optimizing their systems for Doom 3. Doom 3 only has 4 player multiplayer, so unless some great mods come out, it will just be a 1 and done game for me.
 

Dug

Diamond Member
Jun 6, 2000
3,469
6
81
Originally posted by: newb54
I don?t understand why some people are so concerned about optimizing their systems for Doom 3. Doom 3 only has 4 player multiplayer, so unless some great mods come out, it will just be a 1 and done game for me.

It sets a standard. More importantly other game developers will use this engine to make games.
 

phray

Member
Jun 11, 2004
141
0
0
Originally posted by: LTC8K6
Isn't cat4.7 v8.03? How did they get a v8.05?

from the article:
"Today we are sharing with you framerate data that was collected at the id Software offices in Mesquite, Texas. Both ATI and NVIDIA were present for the testing and brought their latest driver sets."

and for everyone who was wanting to see cpu benchmarks, etc:
"The question, "Is my box OK for playing DOOM 3?" has been asked many times in the last year. Id Software and HardOCP are working to answer that question right now. Next week, before you can purchase DOOM 3, our goal is to publish the DOOM 3 [ H ]ardware Guide in order to give you an official resource to help you know what to expect out of your current hardware or to help make the right hardware buying decision should you be ready for an upgrade.This guide will look at components as well as full systems and what it is going to take to deliver the true hellish experience that is DOOM 3."




this post has been brought to you by the letters 7. # and 0
 

Double Trouble

Elite Member
Oct 9, 1999
9,270
103
106
D3 sets a standard, and you know the engine is going to be licensed for lots of other things, but I still am not about to go rushing out to get rid of my (wimpy) 9800 Pro and get a 6800 GT. When HL2 comes out the roles may be reversed, and then people will be whining that their 6800U isn't keeping up.

Regardless, the good news is that the game appears to play respectably on reasonable hardware (for the average non-hardcore user)
 

amdguy

Banned
Jun 23, 2004
529
0
0
now i am just hoping that my ATI AIW 9700 PRo will play this game well at 1280X1024 with the system spec I have below...

anyone has any take on this?
 

LTC8K6

Lifer
Mar 10, 2004
28,520
1,576
126
Thanks Phray! How'd I miss that?

The CAT4.7's are only v8.03, so that is very interesting that they used v8.05.

Hopefully ATI was learning what they need to do to improve OGL performance.

We want competition to keep prices low. We don't want one company to dominate.

Now tell me what happened to the frame rate cap. :D
 

phray

Member
Jun 11, 2004
141
0
0
Originally posted by: LTC8K6
Now tell me what happened to the frame rate cap. :D
That was the first thing i thought when I saw the benchmarks! I guess John could've uncapped it for benchmarking purposes, or maybe its gone for good. Has anyone heard anything about this?
 

clicknext

Banned
Mar 27, 2002
3,884
0
0
Originally posted by: newb54
I don?t understand why some people are so concerned about optimizing their systems for Doom 3. Doom 3 only has 4 player multiplayer, so unless some great mods come out, it will just be a 1 and done game for me.

Heh, of course there will be some great mods, as well as some great games based on the engine. It IS an Id game, afterall. Can't spell Id without... licensing? Well, I guess you can.
 

caz67

Golden Member
Jan 4, 2004
1,369
0
0
Games that support PS3.0 are going to be common place very soon. The smart move is to go with the Nvidia based cards, as these will only get faster with every driver release.

Nvidia Rocks.
 

Matthias99

Diamond Member
Oct 7, 2003
8,808
0
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Originally posted by: caz67
Games that support PS3.0 are going to be common place very soon. The smart move is to go with the Nvidia based cards, as these will only get faster with every driver release.

Nvidia Rocks.

"support" != "extensively use" or "gain a lot of performance compared to SM2.0". SM3.0 support is nice, but the jury's still out on how much impact it will really have on games of this generation. It's likely to be a lot more useful with the NV50/R500-class cards in a year or two -- cards that can actually run long shaders at decent speeds, and have the vertex processing power to do things like hardware displacement mapping in complex ways.

Keep in mind that neither Doom3 nor Half-Life 2 will support SM3.0 (at least at launch). I'm not sure about STALKER.

In any case, the smartest move, IMO, is to wait for prices and availability to settle down, and more complete next-gen game benchmarks to become available.
 

Matthias99

Diamond Member
Oct 7, 2003
8,808
0
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Originally posted by: phray
Originally posted by: LTC8K6
Now tell me what happened to the frame rate cap. :D
That was the first thing i thought when I saw the benchmarks! I guess John could've uncapped it for benchmarking purposes, or maybe its gone for good. Has anyone heard anything about this?

Based on the text of the article, it sounds like it's uncapped for timedemo mode (it's not running the physics modelling, which is what's capped at 60fps, and means the real game may be more CPU-bound).

AFAIK, the game still runs physics at 60fps, and therefore is effectively capped at 60fps as well.