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** OFFICIAL DOOM 3 THREAD** - DOOM 3 1.1 PATCH RELEASED!

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Too lazy to wait at work until 7pm to get it a Gamestop. Had to finish Far Cry anyway tonight. Got really frustrated with FC and god-mowed through the last level. Great game but too hard at times. Tonight I relax and tomorrow start playing D3 as soon as it's nice and dark out.
 
Yea, I'm kinda in the same boat. With a powerful rig with the Pc/console situation as you. But, there is the occasional game that is incredible. So, if you're looking for a new freaky/scarey adventure game, check out Fatal Frame 2, its awesome! My fiancee ws freaking for a good week.


Also, I managed to pick up Psi Ops for the PS2. Let me jsut say this, I knew it was an awesome game once this happened:

I went into this room adn the door shut and gas started to come out of the vents. With my Telekenetic powers I bragged one of the dead guys I recently killed and threw his corpse against the glass door cracking it. I then pciked it up again basically turning him into a battering ram and shattered the glass. I ran out escaping the deadly glass. Some guys started coming after me down the hallway and I grabbed an explosive barrel and threw it at them creating an explosion throwing their bodies at me. One guy danced around screaming" aaaah aaaah....get it off...aaah". So I shot him with my gun.

Seriously, the GFX are really good too.

Go HERE, skip the into, go to multimedia, and watch some of the videos.
 
Anyone back from the 7PM purchase yet? Im on the west coast and at work, so I wont be playing it until I get home at midnight 🙁
 
Originally posted by: warcrow
Anyone back from the 7PM purchase yet? Im on the west coast and at work, so I wont be playing it until I get home at midnight 🙁

dude have patiences you're going to have the game lol! relax

I stopped playing the game IT'S SO SCARY, I'm not really sure if I'm going to play it tomorrow.

------------------------------------------------------
AMD Athlon XP T-Bred B DLT3C 1700+ @ 2.3GHZ (1.775v) 400FSB = 3200+
Abit NF7-S V.2 (nForce2-U400)
Corsair TwinX XMS 3200LL 512MB @ 2-3-2-6 (2.6v)
Sapphire Radeon 9500 Pro 128MB
Antec TrueBlue 480W
Thermalright SLK-947U with 92mm Vantec Tornado @2800RPM
Antec PlusView 1000AMG
Cambridge SoundWorks MegaWorks THX 550 5.1
 
Originally posted by: MegaWorks
Originally posted by: warcrow
Anyone back from the 7PM purchase yet? Im on the west coast and at work, so I wont be playing it until I get home at midnight 🙁

dude have patiences you're going to have the game lol! relax

I stopped playing the game IT'S SO SCARY, I'm not realy sure if I'm going to play it tomorrow.

------------------------------------------------------
AMD Athlon XP T-Bred B DLT3C 1700+ @ 2.3GHZ (1.775v) 400FSB = 3200+
Abit NF7-S V.2 (nForce2-U400)
Corsair TwinX XMS 3200LL 512MB @ 2-3-2-6 (2.6v)
Sapphire Radeon 9500 Pro 128MB
Antec TrueBlue 480W
Thermalright SLK-947U with 92mm Vantec Tornado @2800RPM
Antec PlusView 1000AMG
Cambridge SoundWorks MegaWorks THX 550 5.1


OMFG, LOL! Do you put your sig in every post?


Anyways, "relax"? Easy to say when you already have the game 😉
 
double posting this from the other d3 thread cause, well, I can.

Negatives:
-Darkness. It's obvious they were trying to set the atmosphere but I'm at the alpha labs sector 4 and it's already getting very old. I can see periodically lights going out or something like that but I really don't want to play the entire game like this.

-Monsters hiding in closets. If I walk past one more corner only to have some imp come up behind me after a magic door opened when I hit a floor trigger I'm gonna take my monitor and throw it across the farkin room. I am 26 years old and have been playing FPS's since the beginning and I completely remember the original Doom being like that but it was -10 years ago-!! We've evolved so much in the FPS genre that it almost insults my intelligence everytime this happens. There's a perfectly good reason why other games stopped doing this. It's fvcking annoying!

-emails/pda/storage combos - Having the ability to stop and read things in an FPS isn't necessarily a bad thing. NOLF did it right because they made it -optional-. You didn't have to read them to get through the game although it made it all that much better. Unless you're playing D3 on the easiest skill or you're a god then you need to at least periodically open the storage cabinets which means listening to some dude rant for 2 minutes and then say 'oh yeah the combo is 666' or read some stupid emails to find out what is is. Point being that you have to stop shooting things which kills the immersion into the game. Granted you can listen the recordings and keep walking around but you still have to pay attention and half the time the pda is 10 feet from the cabinet so you have to stay there anyways. All they did was replace the keys w pdas. I could rant about that for 10 minutes but I won't subject you to it.

-weapons - no rocket launcher (that I've seen so far)? no double barrell (I think this was confirmed)? The weapons I've used so far kick mucho butt (the assault rifle just 'feels right'; even more than Halo). Jury still out till I see the BFG.

-tight interior corridors - maybe I'm spoiled from Far Cry but the levels are starting to make me clausterphobic. Again, I've played the originals a million times so I know where they're coming from but I was really hoping that the FPS genre had gotten past this. I'm not asking for huge football field sized rooms on a martian base but for crying out loud, open it up a little bit. Hopefully they'll let me outside to play in a little bit.


Positives:

Graphics - the models, but human and monster, are friggin amazing. Textures are definitely up there, (minor spoiler coming up) the tentacle looking things in the room w candles and the guy w hits guts hanging out are very cool. Probably wasn't that hard to implement, just moving a texture on an object but looks very believable. All in all graphics get a 9.99 our of 10.

Story - Well, jury is still out as I obviously haven't finished it but compared to other id games it seems much better.

Other positives - uhhh, did I mention the graphics?

Summary: They left alot of the things from the original series that I thought we had progressed past in the fps genre. Things that were rightfully left behind like searching for keys, monsters popping up behind you out of no where, ammo/health strategically hidden behind things. These are the things that made Doom I/II what it was....but that was a long, long time ago. I'm not tickled w nostalgia everytime I peak into a dark corner and see a health pack, I'm reminded how stupid it is for a health pack to be sitting there (ok, I said I wouldn't rant on this).

So, final results say.....it's Doom 3....if you're reading this thread your going to buy it anyway no matter what I say so wtf are you waiting for?
 
Originally posted by: MegaWorks
I stopped playing the game IT'S SO SCARY, I'm not really sure if I'm going to play it tomorrow.

i thought i was the only one who was doing that.....
 
Originally posted by: SoulAssassin
double posting this from the other d3 thread cause, well, I can.

Negatives:
-Darkness. It's obvious they were trying to set the atmosphere but I'm at the alpha labs sector 4 and it's already getting very old. I can see periodically lights going out or something like that but I really don't want to play the entire game like this.

-Monsters hiding in closets. If I walk past one more corner only to have some imp come up behind me after a magic door opened when I hit a floor trigger I'm gonna take my monitor and throw it across the farkin room. I am 26 years old and have been playing FPS's since the beginning and I completely remember the original Doom being like that but it was -10 years ago-!! We've evolved so much in the FPS genre that it almost insults my intelligence everytime this happens. There's a perfectly good reason why other games stopped doing this. It's fvcking annoying!

-emails/pda/storage combos - Having the ability to stop and read things in an FPS isn't necessarily a bad thing. NOLF did it right because they made it -optional-. You didn't have to read them to get through the game although it made it all that much better. Unless you're playing D3 on the easiest skill or you're a god then you need to at least periodically open the storage cabinets which means listening to some dude rant for 2 minutes and then say 'oh yeah the combo is 666' or read some stupid emails to find out what is is. Point being that you have to stop shooting things which kills the immersion into the game. Granted you can listen the recordings and keep walking around but you still have to pay attention and half the time the pda is 10 feet from the cabinet so you have to stay there anyways. All they did was replace the keys w pdas. I could rant about that for 10 minutes but I won't subject you to it.

-weapons - no rocket launcher (that I've seen so far)? no double barrell (I think this was confirmed)? The weapons I've used so far kick mucho butt (the assault rifle just 'feels right'; even more than Halo). Jury still out till I see the BFG.

-tight interior corridors - maybe I'm spoiled from Far Cry but the levels are starting to make me clausterphobic. Again, I've played the originals a million times so I know where they're coming from but I was really hoping that the FPS genre had gotten past this. I'm not asking for huge football field sized rooms on a martian base but for crying out loud, open it up a little bit. Hopefully they'll let me outside to play in a little bit.


Positives:

Graphics - the models, but human and monster, are friggin amazing. Textures are definitely up there, (minor spoiler coming up) the tentacle looking things in the room w candles and the guy w hits guts hanging out are very cool. Probably wasn't that hard to implement, just moving a texture on an object but looks very believable. All in all graphics get a 9.99 our of 10.

Story - Well, jury is still out as I obviously haven't finished it but compared to other id games it seems much better.

Other positives - uhhh, did I mention the graphics?

Summary: They left alot of the things from the original series that I thought we had progressed past in the fps genre. Things that were rightfully left behind like searching for keys, monsters popping up behind you out of no where, ammo/health strategically hidden behind things. These are the things that made Doom I/II what it was....but that was a long, long time ago. I'm not tickled w nostalgia everytime I peak into a dark corner and see a health pack, I'm reminded how stupid it is for a health pack to be sitting there (ok, I said I wouldn't rant on this).

So, final results say.....it's Doom 3....if you're reading this thread your going to buy it anyway no matter what I say so wtf are you waiting for?

I agree with everything!
 
Originally posted by: SoulAssassin
double posting this from the other d3 thread cause, well, I can.

Negatives:
-Darkness. It's obvious they were trying to set the atmosphere but I'm at the alpha labs sector 4 and it's already getting very old. I can see periodically lights going out or something like that but I really don't want to play the entire game like this.

-Monsters hiding in closets. If I walk past one more corner only to have some imp come up behind me after a magic door opened when I hit a floor trigger I'm gonna take my monitor and throw it across the farkin room. I am 26 years old and have been playing FPS's since the beginning and I completely remember the original Doom being like that but it was -10 years ago-!! We've evolved so much in the FPS genre that it almost insults my intelligence everytime this happens. There's a perfectly good reason why other games stopped doing this. It's fvcking annoying!

-emails/pda/storage combos - Having the ability to stop and read things in an FPS isn't necessarily a bad thing. NOLF did it right because they made it -optional-. You didn't have to read them to get through the game although it made it all that much better. Unless you're playing D3 on the easiest skill or you're a god then you need to at least periodically open the storage cabinets which means listening to some dude rant for 2 minutes and then say 'oh yeah the combo is 666' or read some stupid emails to find out what is is. Point being that you have to stop shooting things which kills the immersion into the game. Granted you can listen the recordings and keep walking around but you still have to pay attention and half the time the pda is 10 feet from the cabinet so you have to stay there anyways. All they did was replace the keys w pdas. I could rant about that for 10 minutes but I won't subject you to it.

-weapons - no rocket launcher (that I've seen so far)? no double barrell (I think this was confirmed)? The weapons I've used so far kick mucho butt (the assault rifle just 'feels right'; even more than Halo). Jury still out till I see the BFG.

-tight interior corridors - maybe I'm spoiled from Far Cry but the levels are starting to make me clausterphobic. Again, I've played the originals a million times so I know where they're coming from but I was really hoping that the FPS genre had gotten past this. I'm not asking for huge football field sized rooms on a martian base but for crying out loud, open it up a little bit. Hopefully they'll let me outside to play in a little bit.


Positives:

Graphics - the models, but human and monster, are friggin amazing. Textures are definitely up there, (minor spoiler coming up) the tentacle looking things in the room w candles and the guy w hits guts hanging out are very cool. Probably wasn't that hard to implement, just moving a texture on an object but looks very believable. All in all graphics get a 9.99 our of 10.

Story - Well, jury is still out as I obviously haven't finished it but compared to other id games it seems much better.

Other positives - uhhh, did I mention the graphics?

Summary: They left alot of the things from the original series that I thought we had progressed past in the fps genre. Things that were rightfully left behind like searching for keys, monsters popping up behind you out of no where, ammo/health strategically hidden behind things. These are the things that made Doom I/II what it was....but that was a long, long time ago. I'm not tickled w nostalgia everytime I peak into a dark corner and see a health pack, I'm reminded how stupid it is for a health pack to be sitting there (ok, I said I wouldn't rant on this).

So, final results say.....it's Doom 3....if you're reading this thread your going to buy it anyway no matter what I say so wtf are you waiting for?

OMFG SPOILERS!
 
Just got done picking up my copy of Doom3. GREAT game! I just started playing it, but it's really intense. I'll beat it tomorrow. 😉
 
First one to buy doom 3 at EB today. Right at 7 and you know what? The backside of the case...has no cd key! Just great, now I have to call Activision/ID but oh well at least I got it.
 
Originally posted by: XNice
Originally posted by: MegaWorks
I stopped playing the game IT'S SO SCARY, I'm not really sure if I'm going to play it tomorrow.

i thought i was the only one who was doing that.....

Okay me 3 I have to take breaks seriously its too intense sometimes. I think I'll limit my playing to daytime hours.
 
Originally posted by: jdiddy
Originally posted by: XNice
Originally posted by: MegaWorks
I stopped playing the game IT'S SO SCARY, I'm not really sure if I'm going to play it tomorrow.

i thought i was the only one who was doing that.....

Okay me 3 I have to take breaks seriously its too intense sometimes. I think I'll limit my playing to daytime hours.

wow :shocked:
 
Just finished playing for tge first time, and here are my first impressions:

The visuals are amazing. The detail is incredible; from the realistic surroundings and the worn-out, lived-in vibe is fantastic. The game has an atmosphere of reality that no other game has come close to (as of yet). I feel the need to stress the detail is incredible.

The voice acting is perfect. I loathe poor voice acting. IMO, it can nearly ruin a game. Far Cry is a good example of a great game with crap voice acting.

The audio effects are pure class. You'll swear there's things getting inside your head.

The plot appears to be a good one, thus far.

It's nice to see some familiar touches with reference to the original game.

The feeling of suspense is created very, very well. I've been playing in my room, lights out, and I'm freaking myself out.

Even at high detail the game runs smooth as a baby's arse. No chugging, stutter, or horrible load times. I'm running a 2700+, 9700 Pro, and a gig of RAM.

The various attempts at humour, thus far, have been extremely lame (magazines titled "Guns & Nachos just aren't funny) and it detracts from the seriousness of the atmosphere.

I've noticed a few grammatical errors - not in a character's personal email (which would be acceptable), but in supposedly professional announcements, etc.

I can't wait to get back in the game!
 
Originally posted by: brigden
Just finished playing for tge first time, and here are my first impressions:

The visuals are amazing. The detail is incredible; from the realistic surroundings and the worn-out, lived-in vibe is fantastic. The game has an atmosphere of reality that no other game has come close to (as of yet). I feel the need to stress the detail is incredible.

The voice acting is perfect. I loathe poor voice acting. IMO, it can nearly ruin a game. Far Cry is a good example of a great game with crap voice acting.

The audio effects are pure class. You'll swear there's things getting inside your head.

The plot appears to be a good one, thus far.

It's nice to see some familiar touches with reference to the original game.

The feeling of suspense is created very, very well. I've been playing in my room, lights out, and I'm freaking myself out.

Even at high detail the game runs smooth as a baby's arse. No chugging, stutter, or horrible load times. I'm running a 2700+, 9700 Pro, and a gig of RAM.

The various attempts at humour, thus far, have been extremely lame (magazines titled "Guns & Nachos just aren't funny) and it detracts from the seriousness of the atmosphere.

I've noticed a few grammatical errors - not in a character's personal email (which would be acceptable), but in supposedly professional announcements, etc.

I can't wait to get back in the game!


Thanks for the spoiler-free first impression, Brig. I have the exact same rig as you, except I have a 2800XP, so its good to hear it runs well. BTW, what rez you running at?
 
Originally posted by: brigden
Just finished playing for tge first time, and here are my first impressions:

The visuals are amazing. The detail is incredible; from the realistic surroundings and the worn-out, lived-in vibe is fantastic. The game has an atmosphere of reality that no other game has come close to (as of yet). I feel the need to stress the detail is incredible.

The voice acting is perfect. I loathe poor voice acting. IMO, it can nearly ruin a game. Far Cry is a good example of a great game with crap voice acting.

The audio effects are pure class. You'll swear there's things getting inside your head.

The plot appears to be a good one, thus far.

It's nice to see some familiar touches with reference to the original game.

The feeling of suspense is created very, very well. I've been playing in my room, lights out, and I'm freaking myself out.

Even at high detail the game runs smooth as a baby's arse. No chugging, stutter, or horrible load times. I'm running a 2700+, 9700 Pro, and a gig of RAM.

The various attempts at humour, thus far, have been extremely lame (magazines titled "Guns & Nachos just aren't funny) and it detracts from the seriousness of the atmosphere.

I've noticed a few grammatical errors - not in a character's personal email (which would be acceptable), but in supposedly professional announcements, etc.

I can't wait to get back in the game!



I found the Punch the Turkey arcade game to be pretty funny, if you notice you have the same brass knuckles from the original but you're punching a turkey. After the chicken/stick beating in Heretic 2, I'm starting to wonder about those ID guys... 😀
 
Okay, it's scary!

I played for a bit to see how well it would run on my rig, & it was smooth @ 1280x1024 at high settings iirc.

I have little to say that hasn't been said already, but i hope it's not dark forever, as the whole "switch from flashlight to weapon" really makes things difficult beyond enjoyment.

As soon as you see the monster, you switch to your weapon...& then you cannot see to shoot.


I only played a little though....but it does seem pretty damn good overall.
 
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