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**OFFICIAL** Diablo 3 Thread

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Ya good news, made 3 mule chars to handle all the legs that got mailed over from last season still waiting on mats to process.
 
Of course the one weekend I won't be around, wish they just would just enable this on an account basis for a 48 hour period like bonus xp in WoW or extra IP in league of legends.
 
Yeah, that would make a lot more sense if it was a buff usable by the player instead of a community wide buff that brings in tremendously more network traffic.
 
I got the flow and gungdo for my monk, and they make a decent difference.

Went from 35 to 38, and this is with a sheet damage ~450K. Neither of my weapons have sockets right now. Since I do have a backup Lion's Claw, I'll probably try and put a socket in it for now. I'm actually gambling for Restraint right now, as it's cheaper than gambling for the fist.
 
I got the flow and gungdo for my monk, and they make a decent difference.

Went from 35 to 38, and this is with a sheet damage ~450K. Neither of my weapons have sockets right now. Since I do have a backup Lion's Claw, I'll probably try and put a socket in it for now. I'm actually gambling for Restraint right now, as it's cheaper than gambling for the fist.

I want to try this. I wish the Lion's Claw was available non-season.
 
Not sure how it happened, but my wizard is sooo screwed. after putting the death bargain in my cube I intially lost all life regen. After doing all crazy types of stuff like changing through all different passives and adding new things to the cube and trying those, finally I got regen back. Then someone joined me and once it switched to party mode, I lost all regen again. Beyond annoying does not quite describe it.
 
A couple minor changes to my weapons and I'm clearing grift 40 with some time to spare.

Damage is my limiting factor at the moment. Can't wait to get a Restraint and/or Fist of Az. And enough souls to re-roll my gear to ancient. My only ancient pieces are a sunwuko amulet, and a weapon I'll be discarding.
 
So many bounties lol, on the bright side I was finally able to re-roll a few legendaries and have a ton of bounty mats left over and still have boatloads of crafting mats to re-forge rares. Still no good ancient Lions Claw yet, nearly had a very good one except it had 10% RCR on it instead of 10% CDR ><

Playing season once is fun and getting to the same point (admittedly blowing past given the massive power inflation) as what I have non-seasonal wasn't bad at all but I'm really not feeling like doing that again all that soon - it's just so time intensive. I think I'll stick to playing one and skipping a few again whenever the next one rolls around.
 
I'm a bit in the same boat.

I really like the seasonal rewards, though. I'll probably wait for a bit next season, just get boosted to 70 and then do whatever I need to get the basic rewards, like the pet in this season.

But for season 4, I'm going to keep pushing. I don't know if I'll finish the entire season journey, but I would like to.

After this season ends, I'm going to try and give my WD and/or DH some love. I want an angry chicken build. Mostly because I actually have manajuma's set and I'm resigned to never seeing an SMK. My DH is almost a UE beast. Just need those drops.
 
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I wish they did these bonus weekends more often. A ton of people were playing and its always fun getting double the loot. Got a bunch of cache mats, regular mats, death breaths and blood shards.

I wish they would even out the mob density in greater rifts. Managed to clear a 60 as a helltooth witch doc but it was annoying find a decent rift. Failed one and then got another and managed to clear it with 4 minutes to spare due to easier mobs that were packed together in greater numbers.
 
Out of curiosity, is there any T10-to-GRift 50+ viable Wizard builds other than either the Vyr's set or the Del-Rasha combo? I've looked on the B.net forums for various builds, it's always one or the other (Vyr's or Del-Rasha with slight variations of them both), same thing on YouTube (Archon... dude, Archon everywhere).

I am aware, however, that right now the Wizard seems to be "unperformed" unless you go with that Archon build that every Wizard and their mother seems to be using, and supposedly Blizzard aknowledged the issues and are looking into fixing that for the next patch (I won't hold my breath for that).

Still, have any of you guys been creative and came up with something different and still good enough to farm at least T9 or T10 if anything?
 
Out of curiosity, is there any T10-to-GRift 50+ viable Wizard builds other than either the Vyr's set or the Del-Rasha combo? I've looked on the B.net forums for various builds, it's always one or the other (Vyr's or Del-Rasha with slight variations of them both), same thing on YouTube (Archon... dude, Archon everywhere).

I am aware, however, that right now the Wizard seems to be "unperformed" unless you go with that Archon build that every Wizard and their mother seems to be using, and supposedly Blizzard aknowledged the issues and are looking into fixing that for the next patch (I won't hold my breath for that).

Still, have any of you guys been creative and came up with something different and still good enough to farm at least T9 or T10 if anything?

I cleared GR 50 last season with just tal rasha and the del's set separately. I liked the Del set better, now that you can cube the time hat and run F+R you should be able to hit 50 if either pure set sounds good.
 
It took me around 55 tries at GR 60 to get one that wasn't a tunnel / long hallway / keeps / sewer with horrid mobs and crap density.

I finally got a pyramid / sand dungeon from act 2 loaded with zombies and something else. I had a 739 kill streak that got me over a 2 million exp bonus. When the RG popped, there was a power pylon down some stairs that I grabbed and went to fight the RG which was Perdition. I finished it around 10:50.

I just need the TX rift in 3 minutes and a level 70 HC to finish my season journey.
 
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Yea I feel that around GR 60 you need to fish for a good rift. I wish they would normalize the density at that point. Took me only like 6 or 7 tries as a WD to clear a GR 60.
 
We tried 4p 63s last night and failed 3 times.

Horrible maps, long hallways. Low density of mobs. Hey theres 4 whites, and look theres 3 elites and a boss too. Walk another 20 seconds, theres another group.

RNG had the decked stacked against us.

Maybe once I figure out the whole healer monk dynamic it will be easier but if rng doesn't cooperate its frustrating.
 
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