**OFFICIAL** Diablo 3 Thread

Page 354 - Seeking answers? Join the AnandTech community: where nearly half-a-million members share solutions and discuss the latest tech.

JJ650

Golden Member
Apr 16, 2000
1,959
0
76
no, its the same with D2... its just that now, people are very aware what the best items should be, and those are the items they want. it's much different from D2 when you really didn't know what a godly item was unless it either dropped for you, or you ran across another player that had those items. there was no AH to browse, so the average player had no way of doing research on items. they just MF'd and gambled for uniques and were usually content with what they found because they just didn't know what else was out there.

I agree with this.
I played lots and lots of D2. Had 10 SOJ's that were legit ( I actually had them as drops). I had some nice gear and some REALLY great gear...to me at least. There really wasn't anything to compare to. Some trade forums had some really high end items, but they were far and few between that I didn't care that I never got "the UBER" drop.
The advertising that can be done in D3 just highlights the fact that if you didn't have a particular item with a very particular roll, then everything else is crap.

Ignorance was bliss in D2.
 

stag3

Diamond Member
Feb 7, 2005
3,623
0
76
yep unless you get a godly drop, you're gonna be poor farming like me. ive played since launch and only once did i get a drop that was an actual upgrade to what i already had, it was shoulders
 

j3poy

Member
Apr 27, 2012
146
0
0
Hey guys just a quick question. Anyone noticed some serious stuttering in game? I use HD7850 with 12.6 Catalyst together with q6600 clocked at 3.00ghz and i really don't believe i should be seeing such as I had no problems whatsoever with SC2. Anyone in the same boat as i am?
 

isekii

Lifer
Mar 16, 2001
28,578
3
81
Hey guys just a quick question. Anyone noticed some serious stuttering in game? I use HD7850 with 12.6 Catalyst together with q6600 clocked at 3.00ghz and i really don't believe i should be seeing such as I had no problems whatsoever with SC2. Anyone in the same boat as i am?

i get that only on certain parts of A3.

1 section in Keep 1
1 section in Rakkis
1 section in Bridge

I'm on a 6850 with i5 2500k 16gb ram so I know it's not my machine.
 

j3poy

Member
Apr 27, 2012
146
0
0
i get that only on certain parts of A3.

1 section in Keep 1
1 section in Rakkis
1 section in Bridge

I'm on a 6850 with i5 2500k 16gb ram so I know it's not my machine.

Yeah and its annoying. Granted that your CPU far better than mine but fps goes down to maybe 10-20. I know it needs more cpu power since there's so much shit going on the screen but i had to put some settings down just to make it smooth. :(
 

isekii

Lifer
Mar 16, 2001
28,578
3
81
Yeah and its annoying. Granted that your CPU far better than mine but fps goes down to maybe 10-20. I know it needs more cpu power since there's so much shit going on the screen but i had to put some settings down just to make it smooth. :(

yea it's definitely not the hardware. blizz should address this. If you read their forums you can see other people reporting similar issues with different GPU/CPU setup.
 

Alex C

Senior member
Jul 7, 2008
355
0
76
no, its the same with D2... its just that now, people are very aware what the best items should be, and those are the items they want. it's much different from D2 when you really didn't know what a godly item was unless it either dropped for you, or you ran across another player that had those items. there was no AH to browse, so the average player had no way of doing research on items. they just MF'd and gambled for uniques and were usually content with what they found because they just didn't know what else was out there.

D2 had way more item variety though. The only interesting gear in D3 is Legendary, everything else is just a numerical upgrade to stats and doesn't really effect how you play. Items in D2 had way more proc effects, plus to skills, etc. Even if an item wasn't amazing, it could still be interesting to play with.
 

bonkers325

Lifer
Mar 9, 2000
13,076
1
0
D2 had way more item variety though. The only interesting gear in D3 is Legendary, everything else is just a numerical upgrade to stats and doesn't really effect how you play. Items in D2 had way more proc effects, plus to skills, etc. Even if an item wasn't amazing, it could still be interesting to play with.

with today's in-game theorists building spreadsheets and whatnot, it all boils down to effective stats. more proc effects would make the game much more interesting, but thats only if the items were widely available.

and it took Blizzard half a decade to even get to the point of having a wide variety of items. if you were a necro in D2 classic, you had Ume's Lament, Wall of the Eyeless, Frostburns, 2 SoJ's, a Tarnhelm, and some other stuff... the unique mage armor maybe? silk of the victors? sorcs had the same setup, but with the unique spectral shard. many people put D2 on a pedestal, but it was horrible in terms of item drops and unique drops. it wasn't until Runewords that D2 truly became popular, and only then because of the rampant duping that made these awesome items widely available.
 
Last edited:

Alex C

Senior member
Jul 7, 2008
355
0
76
with today's in-game theorists building spreadsheets and whatnot, it all boils down to effective stats. more proc effects would make the game much more interesting, but thats only if the items were widely available.

and it took Blizzard half a decade to even get to the point of having a wide variety of items. if you were a necro in D2 classic, you had Ume's Lament, Wall of the Eyeless, Frostburns, 2 SoJ's, a Tarnhelm, and some other stuff... the unique mage armor maybe? silk of the victors? sorcs had the same setup, but with the unique spectral shard. many people put D2 on a pedestal, but it was horrible in terms of item drops and unique drops. it wasn't until Runewords that D2 truly became popular, and only then because of the rampant duping that made these awesome items widely available.
I played D2 mostly on my own or with real-life friends, and didn't do any trading or duping. I played from release straight through to now (with some breaks), so it's not like I'm looking back and glossing over the shitty stuff I just don't remember anymore. If your goal is to farm as fast as possible, then yeah, it's about effective stats. But efficient farming doesn't necessarily mean fun; I enjoyed making interesting builds and then trying to find the gear to make them work. The various item effects in D2 allowed for a lot of "un-optimized" builds that were still viable and fun. It kept my interest for years.

Meanwhile, items in D3 have almost no interesting effects beyond additional DPS, HP, or Resistances. That, combined with the lack of character customization (which isn't necessarily bad, it just doesn't work well with their loot system) has left me bored with the game in just a few months. For me, farming as efficiently as possible so I can sell things on an AH isn't a game, it's a job. And a shitty paying one at that.

I am hopeful that Blizzard will improve the game enough that it'll win back my attention, they're acknowledging player feedback and their fixes thus far have been steps in the right direction, but I still think it'll take some time before it's developed into a game that can hold my interest.
 

bonkers325

Lifer
Mar 9, 2000
13,076
1
0
I played D2 mostly on my own or with real-life friends, and didn't do any trading or duping. I played from release straight through to now (with some breaks), so it's not like I'm looking back and glossing over the shitty stuff I just don't remember anymore. If your goal is to farm as fast as possible, then yeah, it's about effective stats. But efficient farming doesn't necessarily mean fun; I enjoyed making interesting builds and then trying to find the gear to make them work. The various item effects in D2 allowed for a lot of "un-optimized" builds that were still viable and fun. It kept my interest for years.

Meanwhile, items in D3 have almost no interesting effects beyond additional DPS, HP, or Resistances. That, combined with the lack of character customization (which isn't necessarily bad, it just doesn't work well with their loot system) has left me bored with the game in just a few months. For me, farming as efficiently as possible so I can sell things on an AH isn't a game, it's a job. And a shitty paying one at that.

I am hopeful that Blizzard will improve the game enough that it'll win back my attention, they're acknowledging player feedback and their fixes thus far have been steps in the right direction, but I still think it'll take some time before it's developed into a game that can hold my interest.

D2 classic -> get enough resists, get enough strength to wear the armor you need (unless you are a barb), get enough vitality to not get killed too frequently, dump the rest into your main stat, and spam your main nuke until you win
D3 -> get enough resists, get enough vitality, stack your main stat, and spam your main nuke until you win

D2 did not punish off-beat builds because the game was just... easy. nothing could kill you unless you ran into lightning enchanted mobs or were silly enough to try to fight Hephaestus. Chaos Sanctuary was hard... sort of. you just had to be smart about it.

D3 punishes you once you get into inferno a1. smart or not, you get walloped... so it feels exactly like a punishment for progressing. i think this is the biggest problem, which is you hit the max level, and the ONLY way to progress is to find items, which is pretty much a lottery.
 

tHa ShIzNiT

Platinum Member
Feb 15, 2000
2,321
8
81
I dont get it. D2 was about efficient farming too, really. They are the same game essentially. You aren't forced to play one build in this game either, but if you want to farm optimally its a good idea.

People are grasping at straws trying to berate this game at this point. The game is what it is.

Yes inferno punishes you, the existence of the auction house allowed them to make it challenging.

edit: Signed, a cookie-cutter whirlwind barb =)
 

waterjug

Senior member
Jan 21, 2012
930
0
76
no, its the same with D2... its just that now, people are very aware what the best items should be, and those are the items they want. it's much different from D2 when you really didn't know what a godly item was unless it either dropped for you, or you ran across another player that had those items. there was no AH to browse, so the average player had no way of doing research on items. they just MF'd and gambled for uniques and were usually content with what they found because they just didn't know what else was out there.

? There were piles of websites outlining item stats. You knew exactly whether or not something was worthwhile..
 

waterjug

Senior member
Jan 21, 2012
930
0
76
I dont get it. D2 was about efficient farming too, really. They are the same game essentially. You aren't forced to play one build in this game either, but if you want to farm optimally its a good idea.

People are grasping at straws trying to berate this game at this point. The game is what it is.

Yes inferno punishes you, the existence of the auction house allowed them to make it challenging.

edit: Signed, a cookie-cutter whirlwind barb =)


You are forced to play one build per character class, there aren't many viable builds. Each character in D2 had websites with piles of guides on different kinds of builds. There were probably 100s of combinations. In D3 there's about..7.
 

fustercluck

Diamond Member
Dec 29, 2002
7,402
0
71
Got bummed out earlier when I spent a ton to get another Sun Keeper (1h legendary with MF) and when I went to equip it, it said I can only equip one of these items. Would have been helpful to know BEFORE i bought it. Doesn't say anything in the item description about being restricted to one per character or anything >_< oh well I can sell one of them, but for fair loss no doubt.
 

isekii

Lifer
Mar 16, 2001
28,578
3
81
Got bummed out earlier when I spent a ton to get another Sun Keeper (1h legendary with MF) and when I went to equip it, it said I can only equip one of these items. Would have been helpful to know BEFORE i bought it. Doesn't say anything in the item description about being restricted to one per character or anything >_< oh well I can sell one of them, but for fair loss no doubt.

uniques are all 1 per
 

fustercluck

Diamond Member
Dec 29, 2002
7,402
0
71
Sold one of them for a 2m profit anyhow so i'm happy :D

they should still have some kinda warning in the description though..."only one per character" or something.
 

Adrenaline

Diamond Member
Jun 12, 2005
5,320
8
81
I found a MF amulet today with strength, vitality, % life and life on hit. I equipped it and found three legendaries in the next hour.

56 staff - salvaged then sold the parts
Gladiator gauntlets - salvaged for a brimstone
Inna's Pants dropped five minutes after the gloves. Sold them to some guy in trade chat for 23 million + a GF with 500+ LoH. I put the sword up for a little over a million gold. I was going to put them in the AH for about 32 million but the guy really wanted them and I tend to be nice for some reason.
 
Last edited:
Dec 10, 2005
28,884
14,141
136
You are forced to play one build per character class, there aren't many viable builds. Each character in D2 had websites with piles of guides on different kinds of builds. There were probably 100s of combinations. In D3 there's about..7.

And in the early days of D2, they started patching which would nerf all your work on one character, so you'd have to start from scratch.
 

isekii

Lifer
Mar 16, 2001
28,578
3
81
I found a MF amulet today with strength, vitality, % life and life on hit. I equipped it and found three legendaries in the next hour.

56 staff - salvaged then sold the parts
Gladiator gauntlets - salvaged for a brimstone
Inna's Pants dropped five minutes after the gloves. Sold them to some guy in trade chat for 23 million + a GF with 500+ LoH. I put the sword up for a little over a million gold. I was going to put them in the AH for about 32 million but the guy really wanted them and I tend to VE nice for some reason.

ahh i was looking for inna pants
 

pandemonium

Golden Member
Mar 17, 2011
1,777
76
91
D2 classic -> get enough resists, get enough strength to wear the armor you need (unless you are a barb), get enough vitality to not get killed too frequently, dump the rest into your main stat, and spam your main nuke until you win
D3 -> get enough resists, get enough vitality, stack your main stat, and spam your main nuke until you win

D2 did not punish off-beat builds because the game was just... easy. nothing could kill you unless you ran into lightning enchanted mobs or were silly enough to try to fight Hephaestus. Chaos Sanctuary was hard... sort of. you just had to be smart about it.

D3 punishes you once you get into inferno a1. smart or not, you get walloped... so it feels exactly like a punishment for progressing. i think this is the biggest problem, which is you hit the max level, and the ONLY way to progress is to find items, which is pretty much a lottery.

Yes, Inferno was difficult, but it got easier with the better gear I got browsing the AH. I think I've found 2 items that I ended up using myself (on my main). Granted, finding a good deal for items on the AH is basically like winning the lottery as well...I digress.

This game emulates real world wealth fairly well. Work hard to accumulate enough and then you can make your money work for you. Eventually, hard work does pay off, but there are better ways to do it than others. Set a goal and stick to it.

My goal is to focus on leveling, since I tried MF'ing and kept getting absolute garbage. I will say though, anything that's sold for more than 200k so far hasn't been found with MF gear on. I found them with next to nothing in terms of MF and was just exp'ing in A3.

I'm still enjoying trying out different builds with gear and skills and seeing what I can make work. I can honestly say, I've never seen another monk specced like myself, and that's something I'm proud of. ;)
 

pandemonium

Golden Member
Mar 17, 2011
1,777
76
91
You are forced to play one build per character class, there aren't many viable builds. Each character in D2 had websites with piles of guides on different kinds of builds. There were probably 100s of combinations. In D3 there's about..7.

Not true. You can make several different builds work. I've found at least 5 for my monk and his mediocre gear. Once you start getting better gear, you'll see more specs opening up and really start to shine.
 

darkxshade

Lifer
Mar 31, 2001
13,749
6
81
they should still have some kinda warning in the description though

A lot of people(me included) didn't know but the WoW players apparently knew that "unique equipped" is Blizzards way of saying you can only equip one of that item. If you break down the 2 words, it makes sense but at first glance, it would be difficult to put together the pieces to realize that. Fortunately I found a thread on bnet which cleared it up so I never had to deal with the situation you were faced with. :D
 

digiram

Diamond Member
Apr 17, 2004
3,991
172
106
I found a MF amulet today with strength, vitality, % life and life on hit. I equipped it and found three legendaries in the next hour.

56 staff - salvaged then sold the parts
Gladiator gauntlets - salvaged for a brimstone
Inna's Pants dropped five minutes after the gloves. Sold them to some guy in trade chat for 23 million + a GF with 500+ LoH. I put the sword up for a little over a million gold. I was going to put them in the AH for about 32 million but the guy really wanted them and I tend to be nice for some reason.

You get brimstone for that 56 staff?
 

Axon

Platinum Member
Sep 25, 2003
2,541
1
76
So I bounced from the game around level 50 Wizard on the second difficulty (hell?) The gold AH was preposterously expensive then. Is leveling gear still as overpriced?