I'm done for a while I think, I'm losing interest.
I still can't take on Act II Inferno with my 42K HP 42K base DPS Barb, with 6K Armor and 500+ on all resistances. And I can hit for around 250K with Wrath activated. I gave Act II it try (started from "City of Blood" quest, going to the zone prior to and following Alcarnus killing Magdah in the process and getting full Valor stack at that point). I die about four to five times per Elite packs (no exaggeration, I counted), with almost any affix combinations. If there's three mobs in the pack, it goes as follows: 1) Pop Wrath, stump ground, stun them, Smash, kill one... 2) Get killed by lava/acid/cold pops or get killed due to mob(s) being shielded and immune, Wrath fades out prior to death... 3) Spawn, wait for Wrath cooldown, ready, walk back, kill another, die... 4) Wait again for Wrath's cooldown, walk back, kill the last... move on to the next Elite pack, rinse and repeat. I lost around 80K Gold in repairs after three packs... I stopped checking the money I lost after that point... maybe around 150K+ total in repairs.
It's not "fun", it's a chore, a grind. When I stay in town to wait for my Wrath's cooldown I literally Windows Key my way out of the game back to the Desktop and browse the web around, listening to music and sometimes even forgetting the game itself, getting back in and seeing that I lost the valor stacks since I hadn't played since the past half hour, isn't that pathetic? I'm at a point where I take the game as a mere numerically-driven addiction that's going nowhere. It's not like DII wasn't that, it was, but it had "something else", many things, many of which I can name but won't, I don't feel like discussing that but anyway, D3 is just not grabbing my attention.
My damage is sufficient most of the time, but I can't take on most hits even (and still so) from regular mobs. The only ones I can deal with, "with ease", are the lesser Fallen mobs, the Sand Wasps if I avoid their missiles of death and destruction Galaga-style and... that's about it. The cultists don't have much health they're squishy, but man they hit hard, one hit drops me from 42K HP to around 34K? That's around 10K damage per hit and I got 6K Armor, according to my stats I have I think 67% damage reduction, would they hit me for like 20K if I didn't have that armor? Really? Anyway, generally speaking it IS nerfed (on paper, technically, it is, and I see it) but despite their nerf it doesn't mean suddenly (as it should) that most builds for all classes are doing well in Inferno. They say Inferno is supposed to be very hard, but they nerfed it to allow us to play more in it, still... they need to balance it more to accommodate more builds and classes. I highly doubt they'll ever do it nor that I think they actually can, it would be taking months and lots of testing, I don't have that kind of patience anymore.
I'm thinking about selling my Barb stuff at the RMAH, got some great items actually, including some I'm not using still taking virtual dust in the stash. My own estimation is I'd make around $300 to maybe $500 or so if I do it. I'm seriously thinking I will. If I do it though I'm done with the game completely, I'd uninstall and forget. For now I think I'll just take a much needed break, another disappointment from a game I was hyped about and I fell for it for around the first two weeks, during which I could have praised it. Now I'm looking at it and I shrug wondering why I played it that long until now.
Break time, yeah... yeah, I need it.