Obsidian is Sorry that Fallout: New Vegas Was So Buggy

Rakewell

Platinum Member
Feb 2, 2005
2,418
1
76
Well, at least they acknowledge it.

http://www.nowgamer.com/news/5753/obsidian-we-wish-new-vegas-wasnt-glitchy

Obsidian has told Play Magazine that they wish Fallout: New Vegas "wasn't as glitchy when it came out".

Talking exclusively to Play, Obisidian CEO Feargus Urquhart talked honestly about Obsidian's reputation as a 'buggy' developer and why Dungeon Siege III will avoid the same fate.

"I think it's fair and unfair at the same time, because in the same conversation that I hear how buggy KOTOR and Alpha Protocol were, I also hear how great they were," Urquhart explains when asked about Obsidian's reputation.

“We've been working very hard to make sure it doesn't happen again”

"Now in the case of Fallout: New Vegas, we made a gigantic game, and I'm proud with what we were able to do but I wish it wasn't as glitchy when it came out. The criticisms people had are fair but it's difficult to get a game the size of New Vegas bug free. But that's an excuse and it doesn't matter when someone's paid $60 for a game. It's something we need to work on.

"From the standpoint of Dungeon Siege III, we've been working very hard to make sure it doesn't happen again. We've been playing and playing and playing and playing to ensure it's of a high standard. On top of this, this is the first time we've got to use our own technology on something, which means we know where to find the bad bugs from the start!"
 

Liet

Golden Member
Jun 9, 2001
1,529
0
0
I haven't encountered many glitches, but I also purchased it several months after release. It does need work, like any game does, but it's twice as good as Fallout 3.

Funny to see Feargus is still involved with Fallout. There was a dog named after him in Arroyo, the starting village of Fallout 2.
 

Rakewell

Platinum Member
Feb 2, 2005
2,418
1
76
I haven't encountered many glitches, but I also purchased it several months after release. It does need work, like any game does, but it's twice as good as Fallout 3.

Funny to see Feargus is still involved with Fallout. There was a dog named after him in Arroyo, the starting village of Fallout 2.

LOL... I never made that connection until now.
 

Ancalagon44

Diamond Member
Feb 17, 2010
3,274
202
106
I dont think they really learned their lesson, sales were still high.

Lets not forget, developers dont make these decisions, publishers do. Publisher says it needs to be out by a certain date, and they have to release it, buggy or not. So, its the publisher that needs to learn from this, not the developer. And the publisher wont, because the sales were still good. People still buy buggy games as long as you do your marketing properly.
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
I'm always surprised on how many simple bugs get through on RPGs,its not like they are hard to find for their beta/bug testers.

We expect some bugs because RPGs can be complex, however I think its a case too often where deadlines are release the game now and fix later.
 

Red Storm

Lifer
Oct 2, 2005
14,233
234
106
Obsidian has become synonymous with "bug ridden and/or incomplete RPG". They have a track record for this kind of thing. Whether that's them or pressure from publishers it's tough to say, but it's no good no matter who is at fault.
 

DaveSimmons

Elite Member
Aug 12, 2001
40,730
670
126
You have to also give them credit for making some of the best RPGs though -- the 90% of KOTOR 2 that shipped is in my top 5 PC RPGs, and Neverwinter 2 and Fallout NV were also both very good games.

The Black Isle curse extended to Troika as well -- Vampire the Masquerade: Bloodlines is also in my top 5, but only with the final official patch plus a year or two of script fixes from Wesp or Tessera.
 

Via

Diamond Member
Jan 14, 2009
4,670
4
0
You have to also give them credit for making some of the best RPGs though -- the 90% of KOTOR 2 that shipped is in my top 5 PC RPGs, and Neverwinter 2 and Fallout NV were also both very good games.

The Black Isle curse extended to Troika as well -- Vampire the Masquerade: Bloodlines is also in my top 5, but only with the final official patch plus a year or two of script fixes from Wesp or Tessera.

So you consider KotoR 2 among your top 5 RPG of all time?

I could not get into that game.
 

ibex333

Diamond Member
Mar 26, 2005
4,094
123
106
I played New Vegas for quite a while and I NEVER noticed any serious issues with it. Nothing that even came remotely close to preventing me from playing and having an enjoyable experience.

People whine too much. They don't know how to manage their computers and make sure everything is running smoothly. Then they blame it on games. When a computer is not running well, it only makes a buggy game even worse.
 

ahenkel

Diamond Member
Jan 11, 2009
5,357
3
81
The only serious issue I ran into was not being able to alt-tab without the game crashing.
 

Pr0d1gy

Diamond Member
Jan 30, 2005
7,774
0
76
I haven't encountered many glitches, but I also purchased it several months after release.

Same here. If it was THAT bad they did a good job patching it up over the time they've had. Games of this magnitude are going to have bugs, you just hope they aren't gamebreaking when it first releases.
 

shortylickens

No Lifer
Jul 15, 2003
80,287
17,080
136
Actually I had MUCH fewer problems with New Vegas than Fallout 3.
I went a good 18 hours before my first crash to desktop. And it never once froze my system.
 

AstroManLuca

Lifer
Jun 24, 2004
15,628
5
81
When they were still Black Isle they weren't exactly good about it either. Who remembers Fallout 1 and 2?
 

zerocool84

Lifer
Nov 11, 2004
36,041
472
126
I've said it in all my other hate filled Fallout 3/NV posts, they're buggy but they don't care because people still buy them so you're showing support that you're fine with it.
 

Jules

Lifer
Oct 9, 1999
15,213
0
0
I played New Vegas for quite a while and I NEVER noticed any serious issues with it. Nothing that even came remotely close to preventing me from playing and having an enjoyable experience.

People whine too much. They don't know how to manage their computers and make sure everything is running smoothly. Then they blame it on games. When a computer is not running well, it only makes a buggy game even worse.

Must of not played it when it launched then. They patched it up pretty quickly. Well worth the 10 bucks I paid for it.


Sent from my iPhone using Tapatalk
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
Maybe I am just used to bugs after PC gaming for a number of years. I didn't notice anything terribly buggy with NV when I played it. I got it on release day.
 

skace

Lifer
Jan 23, 2001
14,488
7
81
Obsidian, amazing developer with a harsh reputation. If someone finds any, _ANY_ bug in an Obsidian game they will immediately site it as a rush job from a known buggy developer. But that same person will overlook countless bugs from other developers. But that is what a reputation does to you and, for better or worse, Obsidian earned that reputation.

But again, amazing developer, so I wouldn't expect anything less than them openly and honestly talking about this subject without making ridiculous excuses, unlike many other developers.

I hope they stick around for a good long time.
 

PhatoseAlpha

Platinum Member
Apr 10, 2005
2,131
21
81
I did play it at launch. It was more stable and functional then Fallout 3 is now.

Seems like an odd grouping, really. KotOR2's problems were not technical bugs, it was a publisher screw job. New Vegas really didn't have all that many bugs as these things go. Alpha Protocol, on the other hand, was and will remain in perpetuity a buggy mess largely because of the terrible save game mechanics.
 
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mmntech

Lifer
Sep 20, 2007
17,501
12
0
Seems like an odd grouping, really. KotOR2's problems were not technical bugs, it was a publisher screw job. New Vegas really didn't have all that many bugs as these things go. Alpha Protocol, on the other hand, was and will remain in perpetuity a buggy mess largely because of the terrible save game mechanics.

Yep. LucasArts wanted KOTOR2 out by the holiday. It's why Bioware stopped working with them and passed the sequel to Obsidian in the first place. LA rushes games and Bioware didn't think they could do the job properly in the time they were being given.

As for New Vegas, I had the eyeball glitch when I first got it. I can't really blame Obsidian for the glitches. Gamebryo is a notoriously unstable engine. Especially when it comes to multithreading. I remember how much FO3 used to crash before I learned how to force it to use two cores instead of three.
 

skace

Lifer
Jan 23, 2001
14,488
7
81
Alpha Protocols most buggy level is the first intro level (the desert base). Which is why its buggyness got so much visibility. Nearly everyone who started the game hit odd save bugs with NPCs disappearing / moving / etc.

Not an excuse, just a note, if you managed to stumble through the level, the rest of the game was nearly flawless (I say nearly because I don't recall hitting another bug).
 

bart1975

Senior member
Apr 12, 2011
294
1
0
Fallout NV was the most amazing game for me. I have never had so much fun playing a FPS game. Fallout 3 was decent also but I prefer NV.
I wish for more games like these.
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
NV was actually playable though, unlike FO3. Which is STILL broken.

Still, while I'd like to blame publisher greed and arrogance for the 'release now, patch never' release mentality, I have to shift that blame to us consumers now. Every time a big new title gets released, so many people rush out and buy it, only to complain about the bugs. Then, the DLS is released, and the same people rush out and buy that too, only to complain about the bugs. The publisher doesn't give a damn about the bugs at that point, they have our money. And we've proven that we'll continue to buy their bug ridden junk time and time again.
 

DominionSeraph

Diamond Member
Jul 22, 2009
8,386
32
91
People whine too much. They don't know how to manage their computers and make sure everything is running smoothly. Then they blame it on games. When a computer is not running well, it only makes a buggy game even worse.

Sorry, there was no excuse for NWN2 to release at a level where you had to put all settings on minimum just to eke out 10FPS from an Athlon X2 5200+ and Geforce 8800 GTS. (Near top-end processor and only the $600 GTX was above the GTS in performance.)
It certainly wasn't because of Crysis-level graphics. The game looked worse than HL2.

I shelved the game for four years after the first several patches didn't put a dent in the problems. Reinstalled it in 2010, and MUCH better (and the hardware I was playing on was actually worse). You just had to put up with several hours of patching to get it to the point of playability.

nwn2_pc_english_from100788_to102809.zip

nwn2_pc_english_from100788_to103840.zip

nwn2_pc_english_from100788_to103835.zip

nwn2_pc_english_from100788_to104860.zip

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nwn2_pc_english_from101807_to103835.zip

nwn2_pc_english_from101807_to103840.zip

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nwn2_pc_english_from102809_to103835.zip

nwn2_pc_english_from102809_to103840.zip

nwn2_pc_english_from103835_to103840.zip

nwn2_pc_english_from103840_to104860.zip

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nwn2_pc_english_from104870_to105910.zip

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nwn2_pc_english_from1221586_to1221587.zip

nwn2_pc_english_from1221587_to1221588.zip

REALLY, Obsidian?
 

Veliko

Diamond Member
Feb 16, 2011
3,597
127
106
People whine too much. They don't know how to manage their computers and make sure everything is running smoothly. Then they blame it on games. When a computer is not running well, it only makes a buggy game even worse.

What a load of apologist crap. The state of a person's PC doesn't excuse developers releasing buggy games.
 

gorcorps

aka Brandon
Jul 18, 2004
30,739
454
126
Well then why don't they fix NV then? It sounds like they're already done with that game even though they still have lots of DLC coming up. If you know the game is buggy, then fix it. Will not buy Dungeon Siege 3. Fool me once (or twice, or I've lost count)... I won't fall for it again.