a few people and websites(including the one the pics were taken from) keep telling us there is no "real" visual difference between PS2 and PS3
so here is the objectivity test, which looks better? the shader model 2 or 3 version? why do they look so different if shader 3 is "identical" to shader 2?
quote from hardOCP.com
"First we thought it prudent to compare realworld in-game SM2.0 screenshots with NVIDIA's marketing screenshots to give us an up-to-date feel for Image Quality in FarCry and what SM3.0 promises. The screenshots below were rendered in the retail version of FarCry with patch 1.1 on a Radeon 9800Pro with Catalyst 4.4 driver and every game video detail set to their maximum values (PS/VS 2.0)."
fixed linky
so here is the objectivity test, which looks better? the shader model 2 or 3 version? why do they look so different if shader 3 is "identical" to shader 2?
quote from hardOCP.com
"First we thought it prudent to compare realworld in-game SM2.0 screenshots with NVIDIA's marketing screenshots to give us an up-to-date feel for Image Quality in FarCry and what SM3.0 promises. The screenshots below were rendered in the retail version of FarCry with patch 1.1 on a Radeon 9800Pro with Catalyst 4.4 driver and every game video detail set to their maximum values (PS/VS 2.0)."
fixed linky