So Oxide and iD waiting on the asyc driver from nvidia is a lie, they just need to code for it on nvidia hardware? Ok.
*synthetic benchmark is what I should have wrote, which makes it even worse than a canned benchmark.
Have you been following the latest Pascal developments at all? Did you read anandtech's 1080/1070 review? Async is only enabled in drivers for Pascal and it'll probably never be enabled for Maxwell, since it might actually end up hurting it, per Ryan's Pascal review.
Oxide was talking about Maxwell, and they weren't lying. Have they made a new comment about Pascal?
Even when it is enabled in the driver, it's up to the developer to utilize async in the game's code. It doesn't just magically work by itself.
Are you saying 3dmark is cheating in their tests?
So Nvidia needs to up their low level support to match AMDs?
And once again, waiting on async compute drivers from Nvidia. Wonder if it will be another "Fun Fact" that its still missing a month later.
Well considering they've worked directly with Nvidia for months, and Nvidia had them on stage to show off how well Vulkan ran trying to say they only spent time optimizing for AMD is absurd
... or developers should optimize their code for Pascal? We don't really know what's going on, yet.
Async for Pascal is enabled in drivers.
Yes, they worked with NVidia, but maybe that was to simply make the game work through vulkan on NVidia cards, and not a full-blown performance optimization? Again, we don't really know.
It might as well be that Pascal is inherently slower than GCN in low-level APIs, no matter what NVidia and game developers do, and will be slower in pretty much all DX12/vulkan games going forward, but it'd be better to wait a bit longer before coming to a conclusion. A handful of games don't paint a clear picture.
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As for the subject matter, we don't really know what's going on with Doom and Pascal. Yes, id demoed vulkan on NVidia cards in the past, but that doesn't necessarily mean that it is fully performance optimized for Pascal.
The vulkan results on Pascal are a bit odd to say the least. I think we'd have to wait for more vulkan games to show up.