The monitors are supposed to be "flush on a plane"? Does this mean viewing angles might become an issue if the monitors are arranged in "Landscape" rather than "portrait" configuration?
Also I have heard Nvidia "Surround View" requires two video cards. How does this work? Do the video cards render the images on the monitors separately since there are only two DVI outputs on each card?
It's entirely possible to render the whole output as a single image, and then distribute the final image across multiple cards to be displayed on multiple monitors, and I would expect this is what NV could do.
This is an example of a hack to get triple monitor output over two cards, although in this case only one card does the rendering.
I would assume it would be easy for NV to work a much more effective way to do something similar, especially at a driver level.
It does bring in an interesting question though, how would the workload be distributed.
Bandwidth could have a big impact if indeed it does do AFR and split the output between cards, because that's a lot of data going between the two cards, and x8 vs x16 SLI might come into play, but if they do some sort of tile based organisation, then there would be load balancing issues between multiple cards.
A full scene as one image which gets split and divided between cards seems to be the most sensible approach.