NVIDIA, which used to introduce a faster graphics chip every half a year, seems to be ready to give up this tradition. The thing is that NVIDIA is now working on too mane projects simultaneously, including performance and value graphics chip, console solutions (such as NV2A for X-Box), as well as Crush chipsets, which make use not only of advanced graphics technologies, but also some sound technologies. In this respect, since almost all the companies competitors have fallen considerably far behind, the company decided to slow down a bit.
Taking into account the info posted at The Inquirer, we can get a pretty clear picture of what NVIDIA is planning to offer us in the graphics market.
In the very beginning of the fall, NVIDIA will be launching a new graphics chip aimed at the Value market aka NV17. According to the info we have at our disposal, this chip, which is none other but a cut down GeForce3 version, or some GeForce3 MX, won?t be aimed at ousting GeForce2 MX from the market. The letter will simply move to the very Low-End. NV17, the cards on which will cost around $150, will be intended to replace GeForce2 GTS and Pro based cards, bringing DirectX8 features to the mid-range user. GeForce3 MX is supposed to have twice as few pipelines, just like GeForce2 MX, and a bit lower clocking. The cards based on NV17 will be equipped with 128bit SDR SDRAM. Besides, it will of course support TwinView technology as its predecessor.
As for a product known as GeForce3 Ultra and representing just an overclocked GeForce3 version, it is very unlikely to be announced in the fall. Of course, NVIDIA can easily raise the speed without any architecture modifications, however, they will do it only if some competing product, like RADEON 2 for instance, will threaten NVIDIA GeForce3 sales. Anyway, NVIDIA is not yet sure about the launching of the overclocked GeForce3 launching this fall.
As far as the next high performance solution aka NV25 is concerned, it is expected to come only in Q1 2002. Besides, judging by what is said about it, NV25 won?t turn a revolutionary product from a traditional point of view. The matter is that it doesn?t make much sense now just increasing the clock speeds, because the today?s graphics accelerators are already working pretty fast now. That is why the developers will focus mostly on improving the 3D graphics quality so that to add more realism to 3D world and to make it more lifelike. Therefore, NV25 will get one more Vertex Shader and probably also some DirectX9 features support. In fact, there is absolutely no info on DirectX9 now, but according to The Inquirer, it will mean Nurbs support. NV25 based cards will support DDR SDRAM and will be equipped with 128MB of this memory. Of course, due to 0.13micron process, the working frequency will rest around 300MHz.
The graphics roadmap revealed by ASUS at Computex this year, proves the info mentioned above. ASUS, which is no NVIDIA?s partner No 1, will launch a new V8100 series based on NV17 in early fall, and V850 series based on NV25 in spring 2002. As we can see, NV17 and NV25 based products as well as NV20 based ones have "8" as the first digit in their name, which proves the fact that all these chips are of the same origin.
full article at xbitlabs
Taking into account the info posted at The Inquirer, we can get a pretty clear picture of what NVIDIA is planning to offer us in the graphics market.
In the very beginning of the fall, NVIDIA will be launching a new graphics chip aimed at the Value market aka NV17. According to the info we have at our disposal, this chip, which is none other but a cut down GeForce3 version, or some GeForce3 MX, won?t be aimed at ousting GeForce2 MX from the market. The letter will simply move to the very Low-End. NV17, the cards on which will cost around $150, will be intended to replace GeForce2 GTS and Pro based cards, bringing DirectX8 features to the mid-range user. GeForce3 MX is supposed to have twice as few pipelines, just like GeForce2 MX, and a bit lower clocking. The cards based on NV17 will be equipped with 128bit SDR SDRAM. Besides, it will of course support TwinView technology as its predecessor.
As for a product known as GeForce3 Ultra and representing just an overclocked GeForce3 version, it is very unlikely to be announced in the fall. Of course, NVIDIA can easily raise the speed without any architecture modifications, however, they will do it only if some competing product, like RADEON 2 for instance, will threaten NVIDIA GeForce3 sales. Anyway, NVIDIA is not yet sure about the launching of the overclocked GeForce3 launching this fall.
As far as the next high performance solution aka NV25 is concerned, it is expected to come only in Q1 2002. Besides, judging by what is said about it, NV25 won?t turn a revolutionary product from a traditional point of view. The matter is that it doesn?t make much sense now just increasing the clock speeds, because the today?s graphics accelerators are already working pretty fast now. That is why the developers will focus mostly on improving the 3D graphics quality so that to add more realism to 3D world and to make it more lifelike. Therefore, NV25 will get one more Vertex Shader and probably also some DirectX9 features support. In fact, there is absolutely no info on DirectX9 now, but according to The Inquirer, it will mean Nurbs support. NV25 based cards will support DDR SDRAM and will be equipped with 128MB of this memory. Of course, due to 0.13micron process, the working frequency will rest around 300MHz.
The graphics roadmap revealed by ASUS at Computex this year, proves the info mentioned above. ASUS, which is no NVIDIA?s partner No 1, will launch a new V8100 series based on NV17 in early fall, and V850 series based on NV25 in spring 2002. As we can see, NV17 and NV25 based products as well as NV20 based ones have "8" as the first digit in their name, which proves the fact that all these chips are of the same origin.
full article at xbitlabs