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Nvidia talks G80

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Originally posted by: SonicIce
With all this talk about DirectX 10, whats going to happen to OpenGL?

Its not looking good my friend, not looking good.

(Even John Carmack couldn't bring life back into it for too long. I doubt even Chuck Norris could really revive it now 😉 )

-Kevin
 
Originally posted by: Gamingphreek
Originally posted by: SonicIce
With all this talk about DirectX 10, whats going to happen to OpenGL?

Its not looking good my friend, not looking good.

(Even John Carmack couldn't bring life back into it for too long. I doubt even Chuck Norris could really revive it now 😉 )

-Kevin

:laugh:

What i think NV is trying to do is that unified architecture at this point isnt such a good idea for now. Vista wont be released til sometime, and DX10 games wouldnt be released at the same time with Vista (maybe like one). It will take more time for DX10 games to arrive, and there will be still lots of DX9/S.M 3.0 games.

So i think NV is taking the hybrid approach. (I heard unified shaders actually show performance drop in todays games). So with refreshes along the way (G85, G90 and eventually G100) these will slowly incorporate the unified shader architecture somehow at the same time when Vista/DX10 matures along with lots of DX10 games where the DX10 takes full advantage of unified shaders.

Question is UT2007 DX9 or DX10?
 
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